#E5CCBF

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.033 49.3), rgb(229, 204, 191).

Aa

Black text reads best on this color (13.72:1).

About this color

#E5CCBF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.72:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.72:1
White text1.53:1

Values

HEX#E5CCBF
RGBrgb(229, 204, 191)
HSLhsl(21, 42%, 82%)
OKLCHoklch(86.3% 0.033 49.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CCBF 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #E5CCBF 13.72:1 AAA Lc 79.2 Fine for body text
#E5CCBF text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E5CCBF text on black 13.72:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  4. Step 300

    300

    #D9B9A9

    oklch(80.9% 0.043 48.2)

  5. Step 400

    400

    #C4947B

    oklch(70.6% 0.068 48.7)

  6. Step 500

    500

    #B57959

    oklch(63.1% 0.088 48.7)

  7. Step 600

    600

    #A0613E

    oklch(55.5% 0.096 49)

  8. Step 700

    700

    #895030

    oklch(49.1% 0.089 48.9)

  9. Step 800

    800

    #6F4229

    oklch(42.7% 0.073 49)

  10. Step 900

    900

    #5A3825

    oklch(37.7% 0.057 49.5)

  11. Step 950

    950

    #352116

    oklch(27% 0.037 49.5)

Export this scale for Tailwind in the Tailwind colors tool

#E5CCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CEBE0.026
Deuteranopia (no green cones)#D8D3BF0.025
Tritanopia (no blue cones)#EDC8C80.022
Achromatopsia (no color)#D1D1D10.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CCBF

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  • #BCD7E4

    #BCD7E4

    oklch(86.3% 0.034 228.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CCBF

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  • #E7CAC9

    #E7CAC9

    oklch(86.3% 0.033 20.2)

  • #DED0BA

    #DED0BA

    oklch(86.3% 0.033 79.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CCBF

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  • #B9D9DA

    #B9D9DA

    oklch(86.2% 0.034 198.9)

  • #C5D3E8

    #C5D3E8

    oklch(86.3% 0.033 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CCBF

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  • #BDD9CE

    #BDD9CE

    oklch(86.2% 0.033 169.9)

  • #D1CFE7

    #D1CFE7

    oklch(86.3% 0.033 289.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CCBF

    #E5CCBF

    oklch(86.3% 0.033 49.3)

  • #C7D8C3

    #C7D8C3

    oklch(86.4% 0.034 139.7)

  • #BCD7E4

    #BCD7E4

    oklch(86.3% 0.034 228.4)

  • #DCCBE0

    #DCCBE0

    oklch(86.2% 0.034 319.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.