#E5C9BC

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.036 46.5), rgb(229, 201, 188).

Aa

Black text reads best on this color (13.41:1).

About this color

#E5C9BC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.036 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.41:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.41:1
White text1.56:1

Values

HEX#E5C9BC
RGBrgb(229, 201, 188)
HSLhsl(19, 44%, 82%)
OKLCHoklch(85.6% 0.036 46.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5C9BC 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #E5C9BC 13.41:1 AAA Lc 77.9 Fine for body text
#E5C9BC text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#E5C9BC text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E2

    oklch(93.5% 0.014 46.2)

  3. Step 200

    200 (this color)

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  4. Step 300

    300

    #DBB8A8

    oklch(80.9% 0.046 46)

  5. Step 400

    400

    #C89279

    oklch(70.6% 0.075 45.9)

  6. Step 500

    500

    #B97756

    oklch(63.1% 0.095 47.1)

  7. Step 600

    600

    #A45E3B

    oklch(55.5% 0.104 46.4)

  8. Step 700

    700

    #8D4D2D

    oklch(49% 0.098 46.1)

  9. Step 800

    800

    #724026

    oklch(42.7% 0.08 47.2)

  10. Step 900

    900

    #5D3724

    oklch(37.8% 0.062 46.8)

  11. Step 950

    950

    #362015

    oklch(26.9% 0.039 47.1)

Export this scale for Tailwind in the Tailwind colors tool

#E5C9BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBBB0.030
Deuteranopia (no green cones)#D6D1BC0.028
Tritanopia (no blue cones)#EDC5C50.022
Achromatopsia (no color)#CFCFCF0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5C9BC

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  • #B8D5E2

    #B8D5E2

    oklch(85.6% 0.036 226.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5C9BC

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  • #E7C7C7

    #E7C7C7

    oklch(85.7% 0.036 17.9)

  • #DECDB6

    #DECDB6

    oklch(85.6% 0.036 75.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5C9BC

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  • #B5D8D8

    #B5D8D8

    oklch(85.7% 0.037 196.5)

  • #C1D1E8

    #C1D1E8

    oklch(85.6% 0.036 257.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5C9BC

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  • #BAD8CA

    #BAD8CA

    oklch(85.6% 0.037 165.7)

  • #CDCDE7

    #CDCDE7

    oklch(85.6% 0.036 285.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5C9BC

    #E5C9BC

    oklch(85.6% 0.036 46.5)

  • #C5D6BE

    #C5D6BE

    oklch(85.7% 0.037 136.5)

  • #B8D5E2

    #B8D5E2

    oklch(85.6% 0.036 226.6)

  • #D9C9E0

    #D9C9E0

    oklch(85.6% 0.036 315.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5C9BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5C9BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.