#E4D282

Closest named color: Sand (#E2CA76). oklch(86.1% 0.102 97), rgb(228, 210, 130).

Aa

Black text reads best on this color (13.83:1).

About this color

#E4D282 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.102 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.021 away. Black text reads best on it, at 13.83:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.102)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.83:1
White text1.51:1

Values

HEX#E4D282
RGBrgb(228, 210, 130)
HSLhsl(49, 64%, 70%)
OKLCHoklch(86.1% 0.102 97)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4D282 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E4D282 13.83:1 AAA Lc 79.7 Fine for body text
#E4D282 text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#E4D282 text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100

    #F1EBCE

    oklch(93.7% 0.039 97.4)

  3. Step 200

    200 (this color)

    #E4D282

    oklch(86.1% 0.102 97)

  4. Step 300

    300

    #D8C153

    oklch(81% 0.132 97.5)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4D282 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CE7C0.012
Deuteranopia (no green cones)#E6D4850.006
Tritanopia (no blue cones)#F2C7BE0.093
Achromatopsia (no color)#D2D2D20.102

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4D282

    #E4D282

    oklch(86.1% 0.102 97)

  • #C5CEFF

    #C5CEFF

    oklch(86.1% 0.069 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4D282

    #E4D282

    oklch(86.1% 0.102 97)

  • #FFC587

    #FFC587

    oklch(86.2% 0.103 67.6)

  • #BFDE95

    #BFDE95

    oklch(86% 0.102 127.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4D282

    #E4D282

    oklch(86.1% 0.102 97)

  • #ABD7FF

    #ABD7FF

    oklch(86.2% 0.073 246.2)

  • #E0C3FF

    #E0C3FF

    oklch(86.1% 0.087 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4D282

    #E4D282

    oklch(86.1% 0.102 97)

  • #7CE2FD

    #7CE2FD

    oklch(86.1% 0.102 217.1)

  • #FDB8EA

    #FDB8EA

    oklch(86.1% 0.102 336.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4D282

    #E4D282

    oklch(86.1% 0.102 97)

  • #7AE7DD

    #7AE7DD

    oklch(86% 0.102 187.7)

  • #C5CEFF

    #C5CEFF

    oklch(86.1% 0.069 276.7)

  • #FFBDC8

    #FFBDC8

    oklch(86.2% 0.077 7.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4D282, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4D282 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.