#E4D182

Closest named color: Sand (#E2CA76). oklch(85.9% 0.101 96.2), rgb(228, 209, 130).

Aa

Black text reads best on this color (13.74:1).

About this color

#E4D182 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.101 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.019 away. Black text reads best on it, at 13.74:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.101)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.74:1
White text1.52:1

Values

HEX#E4D182
RGBrgb(228, 209, 130)
HSLhsl(48, 64%, 70%)
OKLCHoklch(85.9% 0.101 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4D182 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #E4D182 13.74:1 AAA Lc 79.3 Fine for body text
#E4D182 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E4D182 text on black 13.74:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100

    #F1EACE

    oklch(93.5% 0.038 95.5)

  3. Step 200

    200 (this color)

    #E4D182

    oklch(85.9% 0.101 96.2)

  4. Step 300

    300

    #D9C054

    oklch(80.8% 0.13 96.3)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4D182 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CD7C0.013
Deuteranopia (no green cones)#E5D4850.008
Tritanopia (no blue cones)#F2C6BE0.093
Achromatopsia (no color)#D1D1D10.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4D182

    #E4D182

    oklch(85.9% 0.101 96.2)

  • #C4CDFF

    #C4CDFF

    oklch(85.8% 0.07 276.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4D182

    #E4D182

    oklch(85.9% 0.101 96.2)

  • #FEC488

    #FEC488

    oklch(85.9% 0.101 66.8)

  • #C0DD94

    #C0DD94

    oklch(85.9% 0.101 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4D182

    #E4D182

    oklch(85.9% 0.101 96.2)

  • #A9D6FF

    #A9D6FF

    oklch(85.8% 0.074 246.3)

  • #DFC2FF

    #DFC2FF

    oklch(85.9% 0.089 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4D182

    #E4D182

    oklch(85.9% 0.101 96.2)

  • #7CE2FB

    #7CE2FB

    oklch(86% 0.101 215.6)

  • #FCB7EA

    #FCB7EA

    oklch(85.9% 0.103 336.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4D182

    #E4D182

    oklch(85.9% 0.101 96.2)

  • #7BE7DB

    #7BE7DB

    oklch(86% 0.102 186.1)

  • #C4CDFF

    #C4CDFF

    oklch(85.8% 0.07 276.8)

  • #FFBCC8

    #FFBCC8

    oklch(86% 0.079 7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4D182, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4D182 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.