#E4CF63

Closest named color: Maize (#F4D054). oklch(85.1% 0.13 98.5), rgb(228, 207, 99).

Aa

Black text reads best on this color (13.40:1).

About this color

#E4CF63 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.130 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.025 away. Black text reads best on it, at 13.40:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.40:1
White text1.56:1

Values

HEX#E4CF63
RGBrgb(228, 207, 99)
HSLhsl(50, 70%, 64%)
OKLCHoklch(85.1% 0.13 98.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CF63 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #E4CF63 13.40:1 AAA Lc 78.0 Fine for body text
#E4CF63 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#E4CF63 text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E5

    oklch(97.1% 0.023 98.6)

  2. Step 100

    100

    #F2EBC6

    oklch(93.6% 0.049 98.4)

  3. Step 200

    200 (this color)

    #E4CF63

    oklch(85.1% 0.13 98.5)

  4. Step 300

    300

    #DDC100

    oklch(81% 0.168 98.7)

  5. Step 400

    400

    #B8A000

    oklch(70.6% 0.146 98.4)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4100

    oklch(37.5% 0.078 98.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4CF63 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CA580.015
Deuteranopia (no green cones)#E6D2680.009
Tritanopia (no blue cones)#F4C2B70.119
Achromatopsia (no color)#CECECE0.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CF63

    #E4CF63

    oklch(85.1% 0.13 98.5)

  • #C2CAFF

    #C2CAFF

    oklch(85.1% 0.074 278)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CF63

    #E4CF63

    oklch(85.1% 0.13 98.5)

  • #FFC07A

    #FFC07A

    oklch(85.1% 0.113 68.2)

  • #B4DF80

    #B4DF80

    oklch(85.2% 0.131 128.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CF63

    #E4CF63

    oklch(85.1% 0.13 98.5)

  • #A7D3FF

    #A7D3FF

    oklch(85.1% 0.077 248.8)

  • #E0BDFF

    #E0BDFF

    oklch(85% 0.097 308.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CF63

    #E4CF63

    oklch(85.1% 0.13 98.5)

  • #6EE0FF

    #6EE0FF

    oklch(85.2% 0.112 218.1)

  • #FFB1E7

    #FFB1E7

    oklch(85% 0.113 338.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CF63

    #E4CF63

    oklch(85.1% 0.13 98.5)

  • #4AE9DE

    #4AE9DE

    oklch(85% 0.13 188.3)

  • #C2CAFF

    #C2CAFF

    oklch(85.1% 0.074 278)

  • #FFB8C3

    #FFB8C3

    oklch(85.1% 0.083 8.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CF63, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CF63 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.