#E4CEBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.035 61.6), rgb(228, 206, 188).

Aa

Black text reads best on this color (13.85:1).

About this color

#E4CEBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.035 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.85:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#E4CEBC
RGBrgb(228, 206, 188)
HSLhsl(27, 43%, 82%)
OKLCHoklch(86.5% 0.035 61.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CEBC 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #E4CEBC 13.85:1 AAA Lc 79.7 Fine for body text
#E4CEBC text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#E4CEBC text on black 13.85:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  4. Step 300

    300

    #D6BBA4

    oklch(80.9% 0.044 62.6)

  5. Step 400

    400

    #C29773

    oklch(70.8% 0.072 61.2)

  6. Step 500

    500

    #B17C4D

    oklch(63% 0.091 61.5)

  7. Step 600

    600

    #9D6530

    oklch(55.7% 0.099 61.6)

  8. Step 700

    700

    #865322

    oklch(49.1% 0.093 61.3)

  9. Step 800

    800

    #6D441E

    oklch(42.6% 0.077 61)

  10. Step 900

    900

    #583A1E

    oklch(37.7% 0.06 62.4)

  11. Step 950

    950

    #342212

    oklch(27% 0.038 61.7)

Export this scale for Tailwind in the Tailwind colors tool

#E4CEBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFBB0.021
Deuteranopia (no green cones)#DAD4BC0.020
Tritanopia (no blue cones)#ECCAC90.026
Achromatopsia (no color)#D2D2D20.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #BFD6E8

    #BFD6E8

    oklch(86.5% 0.035 241.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #E9CBC5

    #E9CBC5

    oklch(86.6% 0.035 31.2)

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #BAD9E0

    #BAD9E0

    oklch(86.5% 0.034 212.9)

  • #CAD2EA

    #CAD2EA

    oklch(86.5% 0.034 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #BBDAD4

    #BBDAD4

    oklch(86.4% 0.034 182.5)

  • #D6CEE6

    #D6CEE6

    oklch(86.5% 0.034 300.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #C3DAC7

    #C3DAC7

    oklch(86.6% 0.036 150.5)

  • #BFD6E8

    #BFD6E8

    oklch(86.5% 0.035 241.5)

  • #E1CBDD

    #E1CBDD

    oklch(86.6% 0.034 331.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CEBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CEBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.