#DBD2B9

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.035 90.5), rgb(219, 210, 185).

Aa

Black text reads best on this color (13.93:1).

About this color

#DBD2B9 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.035 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.93:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#DBD2B9
RGBrgb(219, 210, 185)
HSLhsl(44, 32%, 79%)
OKLCHoklch(86.4% 0.035 90.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD2B9 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #DBD2B9 13.93:1 AAA Lc 80.0 Fine for body text
#DBD2B9 text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#DBD2B9 text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  4. Step 300

    300

    #CCC0A0

    oklch(80.9% 0.045 89.9)

  5. Step 400

    400

    #B29F6C

    oklch(70.7% 0.072 89.9)

  6. Step 500

    500

    #9F8743

    oklch(63.1% 0.092 90.2)

  7. Step 600

    600

    #8A7021

    oklch(55.6% 0.1 89.9)

  8. Step 700

    700

    #755E12

    oklch(49.2% 0.093 90.6)

  9. Step 800

    800

    #5F4D13

    oklch(42.7% 0.077 90.9)

  10. Step 900

    900

    #4E4018

    oklch(37.7% 0.06 89.9)

  11. Step 950

    950

    #2D260F

    oklch(27% 0.038 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBD2B9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D1B80.005
Deuteranopia (no green cones)#DAD3BA0.003
Tritanopia (no blue cones)#E1CECB0.031
Achromatopsia (no color)#D2D2D20.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  • #C9D2EA

    #C9D2EA

    oklch(86.4% 0.035 269.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  • #E4CEBC

    #E4CEBC

    oklch(86.5% 0.035 61.6)

  • #CFD6BD

    #CFD6BD

    oklch(86.4% 0.035 119.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  • #BFD6E8

    #BFD6E8

    oklch(86.5% 0.035 241.5)

  • #D6CEE6

    #D6CEE6

    oklch(86.5% 0.034 300.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  • #B9D9DF

    #B9D9DF

    oklch(86.4% 0.035 210.2)

  • #E0CBDD

    #E0CBDD

    oklch(86.5% 0.034 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD2B9

    #DBD2B9

    oklch(86.4% 0.035 90.5)

  • #BBDAD3

    #BBDAD3

    oklch(86.4% 0.034 180.3)

  • #C9D2EA

    #C9D2EA

    oklch(86.4% 0.035 269.3)

  • #E7C9D1

    #E7C9D1

    oklch(86.3% 0.035 359.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD2B9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD2B9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.