#E4CD8F

Closest named color: Sand (#E2CA76). oklch(85.3% 0.084 90), rgb(228, 205, 143).

Aa

Black text reads best on this color (13.42:1).

About this color

#E4CD8F is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.084 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.028 away. Black text reads best on it, at 13.42:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.084)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.42:1
White text1.56:1

Values

HEX#E4CD8F
RGBrgb(228, 205, 143)
HSLhsl(44, 61%, 73%)
OKLCHoklch(85.3% 0.084 90)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CD8F 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #E4CD8F 13.42:1 AAA Lc 78.0 Fine for body text
#E4CD8F text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#E4CD8F text on black 13.42:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EB

    oklch(97.1% 0.014 88.7)

  2. Step 100

    100

    #F2E9D3

    oklch(93.5% 0.031 88.4)

  3. Step 200

    200 (this color)

    #E4CD8F

    oklch(85.3% 0.084 90)

  4. Step 300

    300

    #DCBE6B

    oklch(81% 0.108 90)

  5. Step 400

    400

    #C39B00

    oklch(70.6% 0.144 90.2)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#E4CD8F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACB8B0.017
Deuteranopia (no green cones)#E0D1910.011
Tritanopia (no blue cones)#F1C3BD0.076
Achromatopsia (no color)#CFCFCF0.084

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CD8F

    #E4CD8F

    oklch(85.3% 0.084 90)

  • #BCCDFF

    #BCCDFF

    oklch(85.2% 0.072 270.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CD8F

    #E4CD8F

    oklch(85.3% 0.084 90)

  • #F8C297

    #F8C297

    oklch(85.2% 0.084 59.9)

  • #C7D799

    #C7D799

    oklch(85.2% 0.084 120)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CD8F

    #E4CD8F

    oklch(85.3% 0.084 90)

  • #9ED7FF

    #9ED7FF

    oklch(85.4% 0.081 239.5)

  • #D7C3FE

    #D7C3FE

    oklch(85.3% 0.083 300.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CD8F

    #E4CD8F

    oklch(85.3% 0.084 90)

  • #8BDEED

    #8BDEED

    oklch(85.3% 0.083 210.2)

  • #EFBBE9

    #EFBBE9

    oklch(85.3% 0.084 330.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CD8F

    #E4CD8F

    oklch(85.3% 0.084 90)

  • #8FE1D1

    #8FE1D1

    oklch(85.3% 0.084 180.5)

  • #BCCDFF

    #BCCDFF

    oklch(85.2% 0.072 270.2)

  • #FEB8CC

    #FEB8CC

    oklch(85.3% 0.085 0.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CD8F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CD8F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.