#E4CB90

Closest named color: Sand (#E2CA76). oklch(84.9% 0.081 87.6), rgb(228, 203, 144).

Aa

Black text reads best on this color (13.24:1).

About this color

#E4CB90 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.081 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.030 away. Black text reads best on it, at 13.24:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.24:1
White text1.58:1

Values

HEX#E4CB90
RGBrgb(228, 203, 144)
HSLhsl(42, 61%, 73%)
OKLCHoklch(84.9% 0.081 87.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CB90 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #E4CB90 13.24:1 AAA Lc 77.2 Fine for body text
#E4CB90 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#E4CB90 text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EB

    oklch(97.1% 0.014 88.7)

  2. Step 100

    100

    #F2E9D4

    oklch(93.6% 0.029 87.5)

  3. Step 200

    200 (this color)

    #E4CB90

    oklch(84.9% 0.081 87.6)

  4. Step 300

    300

    #DDBD6F

    oklch(81% 0.104 87.8)

  5. Step 400

    400

    #C69A00

    oklch(70.7% 0.145 88.1)

  6. Step 500

    500

    #AA8300

    oklch(63% 0.129 87.5)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#E4CB90 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8C98C0.019
Deuteranopia (no green cones)#DFD0920.014
Tritanopia (no blue cones)#F1C1BC0.074
Achromatopsia (no color)#CDCDCD0.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CB90

    #E4CB90

    oklch(84.9% 0.081 87.6)

  • #B8CDFF

    #B8CDFF

    oklch(85% 0.074 267)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CB90

    #E4CB90

    oklch(84.9% 0.081 87.6)

  • #F7C199

    #F7C199

    oklch(85% 0.082 57.9)

  • #C9D599

    #C9D599

    oklch(84.9% 0.08 117.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CB90

    #E4CB90

    oklch(84.9% 0.081 87.6)

  • #9BD6FD

    #9BD6FD

    oklch(85% 0.081 237.9)

  • #D3C3FD

    #D3C3FD

    oklch(85% 0.081 297.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CB90

    #E4CB90

    oklch(84.9% 0.081 87.6)

  • #8CDDE9

    #8CDDE9

    oklch(85% 0.081 207.7)

  • #EBBBE9

    #EBBBE9

    oklch(84.9% 0.082 327.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CB90

    #E4CB90

    oklch(84.9% 0.081 87.6)

  • #92DFCD

    #92DFCD

    oklch(84.8% 0.081 177.9)

  • #B8CDFF

    #B8CDFF

    oklch(85% 0.074 267)

  • #FAB8CE

    #FAB8CE

    oklch(84.9% 0.081 357.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CB90, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CB90 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.