#E4CAC2

Closest named color: Light Gray (#D3D3D3). oklch(85.9% 0.031 37.8), rgb(228, 202, 194).

Aa

Black text reads best on this color (13.52:1).

About this color

#E4CAC2 is a light, muted pink. In OKLCH its lightness is 86%, its chroma 0.031 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.033 away. Black text reads best on it, at 13.52:1.

Hue familyPinks
Lightnesslight (86%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text13.52:1
White text1.55:1

Values

HEX#E4CAC2
RGBrgb(228, 202, 194)
HSLhsl(14, 39%, 83%)
OKLCHoklch(85.9% 0.031 37.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CAC2 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #E4CAC2 13.52:1 AAA Lc 78.4 Fine for body text
#E4CAC2 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#E4CAC2 text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F1E7E4

    oklch(93.5% 0.012 37.4)

  3. Step 200

    200 (this color)

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  4. Step 300

    300

    #D9B8AE

    oklch(80.8% 0.041 37.5)

  5. Step 400

    400

    #C59384

    oklch(70.7% 0.065 37.4)

  6. Step 500

    500

    #B57865

    oklch(63.1% 0.082 38)

  7. Step 600

    600

    #A0604C

    oklch(55.6% 0.089 38.1)

  8. Step 700

    700

    #894F3D

    oklch(49.1% 0.083 38)

  9. Step 800

    800

    #6F4133

    oklch(42.7% 0.068 37.7)

  10. Step 900

    900

    #5A372C

    oklch(37.6% 0.054 38.2)

  11. Step 950

    950

    #35211A

    oklch(27.1% 0.034 40.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4CAC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CCC10.028
Deuteranopia (no green cones)#D6D1C20.026
Tritanopia (no blue cones)#EBC7C80.017
Achromatopsia (no color)#CFCFCF0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CAC2

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  • #BBD6DE

    #BBD6DE

    oklch(85.9% 0.031 217.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CAC2

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  • #E4C8CD

    #E4C8CD

    oklch(85.8% 0.032 5.6)

  • #DFCDBB

    #DFCDBB

    oklch(85.8% 0.032 67.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CAC2

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  • #BAD8D4

    #BAD8D4

    oklch(85.9% 0.032 186.8)

  • #C1D3E5

    #C1D3E5

    oklch(85.9% 0.032 248.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CAC2

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  • #C0D7C9

    #C0D7C9

    oklch(85.8% 0.031 159)

  • #CBCFE6

    #CBCFE6

    oklch(85.9% 0.032 277.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CAC2

    #E4CAC2

    oklch(85.9% 0.031 37.8)

  • #CBD5BF

    #CBD5BF

    oklch(85.9% 0.032 127.1)

  • #BBD6DE

    #BBD6DE

    oklch(85.9% 0.031 217.5)

  • #D6CBE1

    #D6CBE1

    oklch(85.8% 0.032 308)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CAC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CAC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.