#E4C96F

Closest named color: Sand (#E2CA76). oklch(84% 0.114 93.1), rgb(228, 201, 111).

Aa

Black text reads best on this color (12.88:1).

About this color

#E4C96F is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.114 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.007 away. Black text reads best on it, at 12.88:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.114)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.88:1
White text1.63:1

Values

HEX#E4C96F
RGBrgb(228, 201, 111)
HSLhsl(46, 68%, 66%)
OKLCHoklch(84% 0.114 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4C96F 1.63:1 Fails Lc -31.6 Non-text elements, placeholder text
Black text on #E4C96F 12.88:1 AAA Lc 75.8 Fine for body text
#E4C96F text on white 1.63:1 Fails Lc 28.0 Dividers and decoration only
#E4C96F text on black 12.88:1 AAA Lc -74.9 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F5EA

    oklch(97% 0.015 90.2)

  2. Step 100

    100

    #F1EAD2

    oklch(93.6% 0.033 93.5)

  3. Step 200

    200

    #E7D9AA

    oklch(88.5% 0.063 93.4)

  4. Step 300

    300 (this color)

    #E4C96F

    oklch(84% 0.114 93.1)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E4C96F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAC6670.019
Deuteranopia (no green cones)#E1CE730.012
Tritanopia (no blue cones)#F4BDB40.104
Achromatopsia (no color)#CBCBCB0.114

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4C96F

    #E4C96F

    oklch(84% 0.114 93.1)

  • #B9C8FF

    #B9C8FF

    oklch(84% 0.079 272.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4C96F

    #E4C96F

    oklch(84% 0.114 93.1)

  • #FFBA7B

    #FFBA7B

    oklch(84% 0.113 62.7)

  • #BCD782

    #BCD782

    oklch(84% 0.114 123.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4C96F

    #E4C96F

    oklch(84% 0.114 93.1)

  • #99D2FF

    #99D2FF

    oklch(84.1% 0.086 242.8)

  • #D7BCFF

    #D7BCFF

    oklch(84.1% 0.096 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4C96F

    #E4C96F

    oklch(84% 0.114 93.1)

  • #63DEF7

    #63DEF7

    oklch(84% 0.114 213.1)

  • #F8AFEB

    #F8AFEB

    oklch(84.1% 0.114 333)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4C96F

    #E4C96F

    oklch(84% 0.114 93.1)

  • #66E3D2

    #66E3D2

    oklch(84% 0.114 183.3)

  • #B9C8FF

    #B9C8FF

    oklch(84% 0.079 272.7)

  • #FFB1C4

    #FFB1C4

    oklch(84% 0.094 3.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4C96F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4C96F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.