#E3D484

Closest named color: Sand (#E2CA76). oklch(86.5% 0.102 98.9), rgb(227, 212, 132).

Aa

Black text reads best on this color (14.01:1).

About this color

#E3D484 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.102 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.026 away. Black text reads best on it, at 14.01:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.102)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text14.01:1
White text1.49:1

Values

HEX#E3D484
RGBrgb(227, 212, 132)
HSLhsl(51, 63%, 70%)
OKLCHoklch(86.5% 0.102 98.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3D484 1.49:1 Fails Lc -26.5 Dividers and decoration only
Black text on #E3D484 14.01:1 AAA Lc 80.4 Fine for body text
#E3D484 text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#E3D484 text on black 14.01:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6E9

    oklch(97.1% 0.017 99.6)

  2. Step 100

    100

    #F0EBCE

    oklch(93.6% 0.039 99)

  3. Step 200

    200 (this color)

    #E3D484

    oklch(86.5% 0.102 98.9)

  4. Step 300

    300

    #D6C254

    oklch(81% 0.131 99.1)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E3D484 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D07E0.011
Deuteranopia (no green cones)#E7D5870.007
Tritanopia (no blue cones)#F0C9C00.093
Achromatopsia (no color)#D3D3D30.102

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3D484

    #E3D484

    oklch(86.5% 0.102 98.9)

  • #C8CFFF

    #C8CFFF

    oklch(86.5% 0.067 278.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3D484

    #E3D484

    oklch(86.5% 0.102 98.9)

  • #FFC788

    #FFC788

    oklch(86.6% 0.102 69.1)

  • #BEE098

    #BEE098

    oklch(86.5% 0.102 128.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3D484

    #E3D484

    oklch(86.5% 0.102 98.9)

  • #B0D7FF

    #B0D7FF

    oklch(86.5% 0.069 249.3)

  • #E3C3FF

    #E3C3FF

    oklch(86.4% 0.088 308.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3D484

    #E3D484

    oklch(86.5% 0.102 98.9)

  • #81E2FF

    #81E2FF

    oklch(86.4% 0.1 219.4)

  • #FFB9E8

    #FFB9E8

    oklch(86.4% 0.1 339.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3D484

    #E3D484

    oklch(86.5% 0.102 98.9)

  • #7BE8E0

    #7BE8E0

    oklch(86.4% 0.102 189.2)

  • #C8CFFF

    #C8CFFF

    oklch(86.5% 0.067 278.4)

  • #FFBFC8

    #FFBFC8

    oklch(86.5% 0.074 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3D484, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3D484 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.