#E3D28D

Closest named color: Sand (#E2CA76). oklch(86.2% 0.09 96), rgb(227, 210, 141).

Aa

Black text reads best on this color (13.86:1).

About this color

#E3D28D is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.090 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.027 away. Black text reads best on it, at 13.86:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.86:1
White text1.51:1

Values

HEX#E3D28D
RGBrgb(227, 210, 141)
HSLhsl(48, 61%, 72%)
OKLCHoklch(86.2% 0.09 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3D28D 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #E3D28D 13.86:1 AAA Lc 79.8 Fine for body text
#E3D28D text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#E3D28D text on black 13.86:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EAD1

    oklch(93.5% 0.034 95.9)

  3. Step 200

    200 (this color)

    #E3D28D

    oklch(86.2% 0.09 96)

  4. Step 300

    300

    #D7C064

    oklch(80.8% 0.116 95.6)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E3D28D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFCF880.011
Deuteranopia (no green cones)#E4D48F0.005
Tritanopia (no blue cones)#F0C8C00.082
Achromatopsia (no color)#D2D2D20.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3D28D

    #E3D28D

    oklch(86.2% 0.09 96)

  • #C5CFFF

    #C5CFFF

    oklch(86.3% 0.068 275.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3D28D

    #E3D28D

    oklch(86.2% 0.09 96)

  • #FBC692

    #FBC692

    oklch(86.2% 0.09 65.6)

  • #C3DD9C

    #C3DD9C

    oklch(86.2% 0.09 125.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3D28D

    #E3D28D

    oklch(86.2% 0.09 96)

  • #ABD7FF

    #ABD7FF

    oklch(86.2% 0.073 246.2)

  • #DFC4FF

    #DFC4FF

    oklch(86.2% 0.085 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3D28D

    #E3D28D

    oklch(86.2% 0.09 96)

  • #89E1F7

    #89E1F7

    oklch(86.2% 0.09 215.6)

  • #F8BCE8

    #F8BCE8

    oklch(86.3% 0.089 336.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3D28D

    #E3D28D

    oklch(86.2% 0.09 96)

  • #89E5DA

    #89E5DA

    oklch(86.1% 0.09 185.9)

  • #C5CFFF

    #C5CFFF

    oklch(86.3% 0.068 275.7)

  • #FFBDCA

    #FFBDCA

    oklch(86.2% 0.078 5.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3D28D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3D28D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.