#E3CA68

Closest named color: Sand (#E2CA76). oklch(84% 0.122 95.3), rgb(227, 202, 104).

Aa

Black text reads best on this color (12.91:1).

About this color

#E3CA68 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.122 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.014 away. Black text reads best on it, at 12.91:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.122)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.91:1
White text1.62:1

Values

HEX#E3CA68
RGBrgb(227, 202, 104)
HSLhsl(48, 69%, 65%)
OKLCHoklch(84% 0.122 95.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CA68 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #E3CA68 12.91:1 AAA Lc 75.9 Fine for body text
#E3CA68 text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#E3CA68 text on black 12.91:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F6EA

    oklch(97.2% 0.016 95.2)

  2. Step 100

    100

    #F1EAD0

    oklch(93.6% 0.035 94.6)

  3. Step 200

    200

    #E7D9A7

    oklch(88.4% 0.067 94.3)

  4. Step 300

    300 (this color)

    #E3CA68

    oklch(84% 0.122 95.3)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E3CA68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC65F0.018
Deuteranopia (no green cones)#E2CE6C0.010
Tritanopia (no blue cones)#F3BDB40.112
Achromatopsia (no color)#CBCBCB0.122

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CA68

    #E3CA68

    oklch(84% 0.122 95.3)

  • #BBC7FF

    #BBC7FF

    oklch(84% 0.08 275.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CA68

    #E3CA68

    oklch(84% 0.122 95.3)

  • #FFBB76

    #FFBB76

    oklch(84.1% 0.116 65.5)

  • #B8D97F

    #B8D97F

    oklch(84.1% 0.122 125.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CA68

    #E3CA68

    oklch(84% 0.122 95.3)

  • #9CD1FF

    #9CD1FF

    oklch(84% 0.085 245.2)

  • #DABAFF

    #DABAFF

    oklch(84% 0.1 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CA68

    #E3CA68

    oklch(84% 0.122 95.3)

  • #59DEFC

    #59DEFC

    oklch(83.9% 0.122 215.4)

  • #FCACEA

    #FCACEA

    oklch(84% 0.122 335.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CA68

    #E3CA68

    oklch(84% 0.122 95.3)

  • #59E4D5

    #59E4D5

    oklch(84% 0.122 185.2)

  • #BBC7FF

    #BBC7FF

    oklch(84% 0.08 275.2)

  • #FFB2C2

    #FFB2C2

    oklch(84.1% 0.092 5.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CA68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CA68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.