#E2D28D

Closest named color: Sand (#E2CA76). oklch(86.1% 0.09 96.7), rgb(226, 210, 141).

Aa

Black text reads best on this color (13.83:1).

About this color

#E2D28D is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.090 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.027 away. Black text reads best on it, at 13.83:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.83:1
White text1.51:1

Values

HEX#E2D28D
RGBrgb(226, 210, 141)
HSLhsl(49, 59%, 72%)
OKLCHoklch(86.1% 0.09 96.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2D28D 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E2D28D 13.83:1 AAA Lc 79.7 Fine for body text
#E2D28D text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E2D28D text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EAD1

    oklch(93.5% 0.034 95.9)

  3. Step 200

    200 (this color)

    #E2D28D

    oklch(86.1% 0.09 96.7)

  4. Step 300

    300

    #D6C164

    oklch(81% 0.116 96.9)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A08800

    oklch(63% 0.13 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E2D28D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFCE880.012
Deuteranopia (no green cones)#E4D48F0.006
Tritanopia (no blue cones)#EEC8C00.082
Achromatopsia (no color)#D2D2D20.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2D28D

    #E2D28D

    oklch(86.1% 0.09 96.7)

  • #C5CEFF

    #C5CEFF

    oklch(86.1% 0.069 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2D28D

    #E2D28D

    oklch(86.1% 0.09 96.7)

  • #FAC692

    #FAC692

    oklch(86.1% 0.09 66.2)

  • #C2DD9D

    #C2DD9D

    oklch(86.2% 0.09 126.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2D28D

    #E2D28D

    oklch(86.1% 0.09 96.7)

  • #ABD7FF

    #ABD7FF

    oklch(86.2% 0.073 246.2)

  • #E0C3FF

    #E0C3FF

    oklch(86.1% 0.087 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2D28D

    #E2D28D

    oklch(86.1% 0.09 96.7)

  • #89E0F8

    #89E0F8

    oklch(86% 0.09 217.4)

  • #F8BBE7

    #F8BBE7

    oklch(86.1% 0.09 336.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2D28D

    #E2D28D

    oklch(86.1% 0.09 96.7)

  • #89E5DB

    #89E5DB

    oklch(86.2% 0.09 186.8)

  • #C5CEFF

    #C5CEFF

    oklch(86.1% 0.069 276.7)

  • #FFBDC9

    #FFBDC9

    oklch(86.2% 0.077 6.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2D28D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2D28D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.