#E2CE7C

Closest named color: Sand (#E2CA76). oklch(85% 0.105 96.1), rgb(226, 206, 124).

Aa

Black text reads best on this color (13.35:1).

About this color

#E2CE7C is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.105 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.010 away. Black text reads best on it, at 13.35:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.105)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.35:1
White text1.57:1

Values

HEX#E2CE7C
RGBrgb(226, 206, 124)
HSLhsl(48, 64%, 69%)
OKLCHoklch(85% 0.105 96.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CE7C 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E2CE7C 13.35:1 AAA Lc 77.7 Fine for body text
#E2CE7C text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E2CE7C text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E8

    oklch(97.2% 0.019 96.9)

  2. Step 100

    100

    #F1EACD

    oklch(93.5% 0.039 95.9)

  3. Step 200

    200 (this color)

    #E2CE7C

    oklch(85% 0.105 96.1)

  4. Step 300

    300

    #DAC04E

    oklch(80.9% 0.135 96.4)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E2CE7C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDCA750.014
Deuteranopia (no green cones)#E3D17F0.008
Tritanopia (no blue cones)#F0C3BA0.095
Achromatopsia (no color)#CECECE0.105

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CE7C

    #E2CE7C

    oklch(85% 0.105 96.1)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CE7C

    #E2CE7C

    oklch(85% 0.105 96.1)

  • #FDC083

    #FDC083

    oklch(85% 0.104 65.6)

  • #BDDB8F

    #BDDB8F

    oklch(85.1% 0.105 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CE7C

    #E2CE7C

    oklch(85% 0.105 96.1)

  • #A4D4FF

    #A4D4FF

    oklch(85.1% 0.078 245.9)

  • #DDBEFF

    #DDBEFF

    oklch(85% 0.094 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CE7C

    #E2CE7C

    oklch(85% 0.105 96.1)

  • #75DFFA

    #75DFFA

    oklch(85% 0.105 216.5)

  • #FAB4E8

    #FAB4E8

    oklch(85.1% 0.104 336.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CE7C

    #E2CE7C

    oklch(85% 0.105 96.1)

  • #74E4D8

    #74E4D8

    oklch(85% 0.105 186.2)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

  • #FFB7C5

    #FFB7C5

    oklch(85% 0.085 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CE7C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CE7C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.