#E2CDA7

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.056 82.3), rgb(226, 205, 167).

Aa

Black text reads best on this color (13.52:1).

About this color

#E2CDA7 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.056 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.52:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#E2CDA7
RGBrgb(226, 205, 167)
HSLhsl(39, 50%, 77%)
OKLCHoklch(85.6% 0.056 82.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CDA7 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #E2CDA7 13.52:1 AAA Lc 78.4 Fine for body text
#E2CDA7 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#E2CDA7 text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  4. Step 300

    300

    #D8BD8C

    oklch(81% 0.071 82.2)

  5. Step 400

    400

    #C49944

    oklch(70.7% 0.114 82)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E2CDA7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CCA50.017
Deuteranopia (no green cones)#DCD2A80.015
Tritanopia (no blue cones)#ECC6C30.050
Achromatopsia (no color)#CFCFCF0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CDA7

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  • #BCD1F5

    #BCD1F5

    oklch(85.7% 0.055 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CDA7

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  • #EEC6AF

    #EEC6AF

    oklch(85.5% 0.055 51.6)

  • #D0D4AB

    #D0D4AB

    oklch(85.6% 0.055 112.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CDA7

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  • #ACD7EE

    #ACD7EE

    oklch(85.6% 0.055 231.6)

  • #D0CAF2

    #D0CAF2

    oklch(85.7% 0.055 292.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CDA7

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  • #A5DBDF

    #A5DBDF

    oklch(85.6% 0.056 201.9)

  • #E2C4E6

    #E2C4E6

    oklch(85.6% 0.057 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CDA7

    #E2CDA7

    oklch(85.6% 0.056 82.3)

  • #ABDCCC

    #ABDCCC

    oklch(85.6% 0.055 173)

  • #BCD1F5

    #BCD1F5

    oklch(85.7% 0.055 261.2)

  • #EEC1D3

    #EEC1D3

    oklch(85.5% 0.056 352.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CDA7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CDA7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.