#E1FBEC

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.034 160.5), rgb(225, 251, 236).

Aa

Black text reads best on this color (19.21:1).

About this color

#E1FBEC is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.034 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.21:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.034)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.21:1
White text1.09:1

Values

HEX#E1FBEC
RGBrgb(225, 251, 236)
HSLhsl(145, 76%, 93%)
OKLCHoklch(96.5% 0.034 160.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1FBEC 1.09:1 Fails Lc 0.0 Not readable
Black text on #E1FBEC 19.21:1 AAA Lc 99.9 Preferred for body text
#E1FBEC text on white 1.09:1 Fails Lc 0.0 Not readable
#E1FBEC text on black 19.21:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  2. Step 100

    100

    #E3EDE7

    oklch(93.7% 0.013 159.9)

  3. Step 200

    200

    #CCDED4

    oklch(88.4% 0.024 161.7)

  4. Step 300

    300

    #A9CAB7

    oklch(80.9% 0.044 160)

  5. Step 400

    400

    #7AAE92

    oklch(70.6% 0.069 160.4)

  6. Step 500

    500

    #559A77

    oklch(63.1% 0.089 160.3)

  7. Step 600

    600

    #378460

    oklch(55.5% 0.095 160.5)

  8. Step 700

    700

    #28704F

    oklch(49.1% 0.09 160.3)

  9. Step 800

    800

    #235B41

    oklch(42.6% 0.074 160.6)

  10. Step 900

    900

    #234B37

    oklch(37.7% 0.057 160.1)

  11. Step 950

    950

    #152C20

    oklch(27% 0.037 159.8)

Export this scale for Tailwind in the Tailwind colors tool

#E1FBEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF7EB0.032
Deuteranopia (no green cones)#F5F3ED0.032
Tritanopia (no blue cones)#DDFBF60.014
Achromatopsia (no color)#F5F5F50.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1FBEC

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  • #FFEEF8

    #FFEEF8

    oklch(96.5% 0.022 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1FBEC

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  • #ECF9E1

    #ECF9E1

    oklch(96.6% 0.034 130.5)

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1FBEC

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  • #F8F0FF

    #F8F0FF

    oklch(96.6% 0.022 309.6)

  • #FFEFF1

    #FFEFF1

    oklch(96.5% 0.017 8.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1FBEC

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  • #F1F3FF

    #F1F3FF

    oklch(96.6% 0.016 278.5)

  • #FFF0EA

    #FFF0EA

    oklch(96.5% 0.018 43.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1FBEC

    #E1FBEC

    oklch(96.5% 0.034 160.5)

  • #EBF5FF

    #EBF5FF

    oklch(96.6% 0.017 248)

  • #FFEEF8

    #FFEEF8

    oklch(96.5% 0.022 341.3)

  • #FFF1E2

    #FFF1E2

    oklch(96.5% 0.025 69.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1FBEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1FBEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.