#DBFBF9

Closest named color: Ice Blue (#D7FFFE). oklch(96.5% 0.033 192), rgb(219, 251, 249).

Aa

Black text reads best on this color (19.17:1).

About this color

#DBFBF9 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.033 and its hue 192°. Its hue sits on the cool side of the wheel. The nearest named color is Ice Blue (#D7FFFE), ΔE 0.011 away. Black text reads best on it, at 19.17:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.033)
Temperaturecool
Nearest nameIce Blue (#D7FFFE)
Black text19.17:1
White text1.09:1

Values

HEX#DBFBF9
RGBrgb(219, 251, 249)
HSLhsl(176, 80%, 92%)
OKLCHoklch(96.5% 0.033 192)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFBF9 1.09:1 Fails Lc 0.0 Not readable
Black text on #DBFBF9 19.17:1 AAA Lc 99.8 Preferred for body text
#DBFBF9 text on white 1.09:1 Fails Lc 0.0 Not readable
#DBFBF9 text on black 19.17:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFBF9

    oklch(96.5% 0.033 192)

  2. Step 100

    100

    #E1EDEC

    oklch(93.7% 0.013 190.9)

  3. Step 200

    200

    #C8DEDD

    oklch(88.4% 0.023 193.4)

  4. Step 300

    300

    #A2CAC8

    oklch(81% 0.042 192.6)

  5. Step 400

    400

    #6CAEAB

    oklch(70.6% 0.068 192)

  6. Step 500

    500

    #3D9A97

    oklch(63.1% 0.087 192.2)

  7. Step 600

    600

    #038482

    oklch(55.5% 0.095 192.9)

  8. Step 700

    700

    #006F6D

    oklch(49% 0.084 192.6)

  9. Step 800

    800

    #015B59

    oklch(42.6% 0.073 192.2)

  10. Step 900

    900

    #124B49

    oklch(37.7% 0.057 191.6)

  11. Step 950

    950

    #0D2C2B

    oklch(27% 0.036 192.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBFBF9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F7F90.036
Deuteranopia (no green cones)#F0F2F90.033
Tritanopia (no blue cones)#D2FDFA0.011
Achromatopsia (no color)#F5F5F50.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

  • #FFEFF0

    #FFEFF0

    oklch(96.5% 0.017 13.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

  • #E1FBED

    #E1FBED

    oklch(96.5% 0.033 162.3)

  • #E3F7FF

    #E3F7FF

    oklch(96.4% 0.024 223.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

  • #FFEEF8

    #FFEEF8

    oklch(96.5% 0.022 341.3)

  • #FFF0EA

    #FFF0EA

    oklch(96.5% 0.018 43.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

  • #F9EFFF

    #F9EFFF

    oklch(96.5% 0.024 313.1)

  • #FFF1E0

    #FFF1E0

    oklch(96.5% 0.027 72.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFBF9

    #DBFBF9

    oklch(96.5% 0.033 192)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFEFF0

    #FFEFF0

    oklch(96.5% 0.017 13.1)

  • #F7F5DB

    #F7F5DB

    oklch(96.5% 0.034 103.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFBF9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFBF9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.