#E1F4E5

Closest named color: Beige (#F5F5DC). oklch(94.9% 0.028 151.9), rgb(225, 244, 229).

Aa

Black text reads best on this color (18.27:1).

About this color

#E1F4E5 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.028 away. Black text reads best on it, at 18.27:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.27:1
White text1.14:1

Values

HEX#E1F4E5
RGBrgb(225, 244, 229)
HSLhsl(133, 46%, 92%)
OKLCHoklch(94.9% 0.028 151.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1F4E5 1.14:1 Fails Lc -8.2 Not readable
Black text on #E1F4E5 18.27:1 AAA Lc 96.6 Preferred for body text
#E1F4E5 text on white 1.14:1 Fails Lc 0.0 Not readable
#E1F4E5 text on black 18.27:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100 (this color)

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  3. Step 200

    200

    #D0DDD3

    oklch(88.5% 0.019 152.8)

  4. Step 300

    300

    #B0C8B5

    oklch(80.9% 0.037 151.6)

  5. Step 400

    400

    #86AB8F

    oklch(70.6% 0.057 152.2)

  6. Step 500

    500

    #679773

    oklch(63.2% 0.075 151.6)

  7. Step 600

    600

    #4D815C

    oklch(55.6% 0.08 152.3)

  8. Step 700

    700

    #3E6D4B

    oklch(49.1% 0.075 151.7)

  9. Step 800

    800

    #33593E

    oklch(42.7% 0.063 152.3)

  10. Step 900

    900

    #2D4935

    oklch(37.7% 0.048 152.6)

  11. Step 950

    950

    #1B2B1F

    oklch(27.1% 0.031 151.7)

Export this scale for Tailwind in the Tailwind colors tool

#E1F4E5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F0E40.025
Deuteranopia (no green cones)#F1EEE60.025
Tritanopia (no blue cones)#DFF3EF0.015
Achromatopsia (no color)#EFEFEF0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1F4E5

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  • #FAE8F7

    #FAE8F7

    oklch(95% 0.028 331.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1F4E5

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  • #EBF2DD

    #EBF2DD

    oklch(95% 0.029 122)

  • #DBF5EF

    #DBF5EF

    oklch(95% 0.028 180.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1F4E5

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  • #F1EAFF

    #F1EAFF

    oklch(94.9% 0.029 301)

  • #FFE7ED

    #FFE7ED

    oklch(94.9% 0.027 0.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1F4E5

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

  • #FFE8E4

    #FFE8E4

    oklch(94.8% 0.026 29.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1F4E5

    #E1F4E5

    oklch(94.9% 0.028 151.9)

  • #DFF1FF

    #DFF1FF

    oklch(94.9% 0.027 241.2)

  • #FAE8F7

    #FAE8F7

    oklch(95% 0.028 331.2)

  • #FDEADB

    #FDEADB

    oklch(94.8% 0.029 60.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1F4E5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1F4E5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.