#E1D5BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.037 86.2), rgb(225, 213, 187).

Aa

Black text reads best on this color (14.43:1).

About this color

#E1D5BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.037 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 14.43:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.43:1
White text1.45:1

Values

HEX#E1D5BB
RGBrgb(225, 213, 187)
HSLhsl(41, 39%, 81%)
OKLCHoklch(87.6% 0.037 86.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1D5BB 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #E1D5BB 14.43:1 AAA Lc 82.1 Fine for body text
#E1D5BB text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#E1D5BB text on black 14.43:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200 (this color)

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  4. Step 300

    300

    #CEBF9E

    oklch(80.9% 0.048 86.4)

  5. Step 400

    400

    #B69E68

    oklch(70.8% 0.077 86.5)

  6. Step 500

    500

    #A4853D

    oklch(63.1% 0.098 85.9)

  7. Step 600

    600

    #8F6E16

    oklch(55.6% 0.107 86)

  8. Step 700

    700

    #795C04

    oklch(49.1% 0.099 86.8)

  9. Step 800

    800

    #634B0C

    oklch(42.7% 0.082 85.7)

  10. Step 900

    900

    #513F14

    oklch(37.8% 0.064 85.8)

  11. Step 950

    950

    #2F250D

    oklch(27% 0.041 86.8)

Export this scale for Tailwind in the Tailwind colors tool

#E1D5BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B90.008
Deuteranopia (no green cones)#DFD7BC0.005
Tritanopia (no blue cones)#E8D0CE0.035
Achromatopsia (no color)#D6D6D60.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1D5BB

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  • #CBD6F0

    #CBD6F0

    oklch(87.6% 0.038 267.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1D5BB

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #D4DABE

    #D4DABE

    oklch(87.6% 0.038 117)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1D5BB

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  • #C0DBEC

    #C0DBEC

    oklch(87.7% 0.037 235.5)

  • #D8D2ED

    #D8D2ED

    oklch(87.7% 0.037 295.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1D5BB

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  • #BBDEE2

    #BBDEE2

    oklch(87.7% 0.037 205)

  • #E4CEE3

    #E4CEE3

    oklch(87.6% 0.037 327.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1D5BB

    #E1D5BB

    oklch(87.6% 0.037 86.2)

  • #BEDFD5

    #BEDFD5

    oklch(87.7% 0.037 175.2)

  • #CBD6F0

    #CBD6F0

    oklch(87.6% 0.038 267.3)

  • #ECCDD7

    #ECCDD7

    oklch(87.7% 0.037 356.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1D5BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1D5BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.