#EAD0BF

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.037 55.3), rgb(234, 208, 191).

Aa

Black text reads best on this color (14.27:1).

About this color

#EAD0BF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.037 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 14.27:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.27:1
White text1.47:1

Values

HEX#EAD0BF
RGBrgb(234, 208, 191)
HSLhsl(24, 51%, 83%)
OKLCHoklch(87.5% 0.037 55.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD0BF 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #EAD0BF 14.27:1 AAA Lc 81.4 Fine for body text
#EAD0BF text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#EAD0BF text on black 14.27:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  4. Step 300

    300

    #DAB9A4

    oklch(80.9% 0.048 54.3)

  5. Step 400

    400

    #C69472

    oklch(70.6% 0.077 55.3)

  6. Step 500

    500

    #B7794D

    oklch(63.1% 0.098 55.3)

  7. Step 600

    600

    #A2612F

    oklch(55.6% 0.106 55.7)

  8. Step 700

    700

    #8B5022

    oklch(49.2% 0.099 55.4)

  9. Step 800

    800

    #71421E

    oklch(42.8% 0.082 55.6)

  10. Step 900

    900

    #5B381E

    oklch(37.7% 0.063 56)

  11. Step 950

    950

    #362112

    oklch(27.1% 0.041 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#EAD0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D2BE0.027
Deuteranopia (no green cones)#DDD7BF0.025
Tritanopia (no blue cones)#F2CBCB0.027
Achromatopsia (no color)#D5D5D50.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #BFDAEB

    #BFDAEB

    oklch(87.4% 0.037 235.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #EECDC9

    #EECDC9

    oklch(87.5% 0.038 26.1)

  • #E1D4BB

    #E1D4BB

    oklch(87.4% 0.036 83.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #BADDE2

    #BADDE2

    oklch(87.4% 0.037 207)

  • #CAD6EF

    #CAD6EF

    oklch(87.5% 0.037 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #BDDED4

    #BDDED4

    oklch(87.4% 0.037 175.2)

  • #D7D1EC

    #D7D1EC

    oklch(87.4% 0.037 295.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD0BF

    #EAD0BF

    oklch(87.5% 0.037 55.3)

  • #C7DDC7

    #C7DDC7

    oklch(87.5% 0.038 145.2)

  • #BFDAEB

    #BFDAEB

    oklch(87.4% 0.037 235.5)

  • #E3CEE3

    #E3CEE3

    oklch(87.5% 0.036 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.