#E1CE7F

Closest named color: Sand (#E2CA76). oklch(85% 0.102 96.2), rgb(225, 206, 127).

Aa

Black text reads best on this color (13.33:1).

About this color

#E1CE7F is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.102 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.011 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.102)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.33:1
White text1.57:1

Values

HEX#E1CE7F
RGBrgb(225, 206, 127)
HSLhsl(48, 62%, 69%)
OKLCHoklch(85% 0.102 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CE7F 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E1CE7F 13.33:1 AAA Lc 77.6 Fine for body text
#E1CE7F text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E1CE7F text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100

    #F1EACE

    oklch(93.5% 0.038 95.5)

  3. Step 200

    200 (this color)

    #E1CE7F

    oklch(85% 0.102 96.2)

  4. Step 300

    300

    #D9C054

    oklch(80.8% 0.13 96.3)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E1CE7F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDCA790.013
Deuteranopia (no green cones)#E2D1820.008
Tritanopia (no blue cones)#EFC3BB0.093
Achromatopsia (no color)#CECECE0.102

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CE7F

    #E1CE7F

    oklch(85% 0.102 96.2)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CE7F

    #E1CE7F

    oklch(85% 0.102 96.2)

  • #FBC185

    #FBC185

    oklch(85% 0.101 66.7)

  • #BDDA91

    #BDDA91

    oklch(85% 0.101 126.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CE7F

    #E1CE7F

    oklch(85% 0.102 96.2)

  • #A3D3FF

    #A3D3FF

    oklch(84.9% 0.08 246.6)

  • #DDBEFF

    #DDBEFF

    oklch(85% 0.094 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CE7F

    #E1CE7F

    oklch(85% 0.102 96.2)

  • #79DFF8

    #79DFF8

    oklch(85.1% 0.101 215.7)

  • #F9B5E7

    #F9B5E7

    oklch(85.1% 0.101 336.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CE7F

    #E1CE7F

    oklch(85% 0.102 96.2)

  • #78E4D8

    #78E4D8

    oklch(85.1% 0.102 186)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

  • #FFB7C5

    #FFB7C5

    oklch(85% 0.085 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CE7F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CE7F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.