#E1CD8D

Closest named color: Sand (#E2CA76). oklch(85% 0.085 92.8), rgb(225, 205, 141).

Aa

Black text reads best on this color (13.31:1).

About this color

#E1CD8D is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.085 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.024 away. Black text reads best on it, at 13.31:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.085)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.31:1
White text1.57:1

Values

HEX#E1CD8D
RGBrgb(225, 205, 141)
HSLhsl(46, 58%, 72%)
OKLCHoklch(85% 0.085 92.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CD8D 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #E1CD8D 13.31:1 AAA Lc 77.6 Fine for body text
#E1CD8D text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#E1CD8D text on black 13.31:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EB

    oklch(97.1% 0.014 88.7)

  2. Step 100

    100

    #F1EAD3

    oklch(93.6% 0.031 92.9)

  3. Step 200

    200 (this color)

    #E1CD8D

    oklch(85% 0.085 92.8)

  4. Step 300

    300

    #D9BF6A

    oklch(80.9% 0.109 92.8)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7100

    oklch(55.8% 0.114 92.8)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1CD8D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACA880.014
Deuteranopia (no green cones)#DFD08F0.008
Tritanopia (no blue cones)#EDC3BD0.078
Achromatopsia (no color)#CECECE0.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CD8D

    #E1CD8D

    oklch(85% 0.085 92.8)

  • #BDCBFF

    #BDCBFF

    oklch(84.9% 0.074 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CD8D

    #E1CD8D

    oklch(85% 0.085 92.8)

  • #F6C294

    #F6C294

    oklch(85% 0.085 62.8)

  • #C3D799

    #C3D799

    oklch(84.9% 0.085 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CD8D

    #E1CD8D

    oklch(85% 0.085 92.8)

  • #9FD5FF

    #9FD5FF

    oklch(85% 0.081 242.3)

  • #D9C1FC

    #D9C1FC

    oklch(85.1% 0.085 303.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CD8D

    #E1CD8D

    oklch(85% 0.085 92.8)

  • #89DDEF

    #89DDEF

    oklch(85% 0.085 212.8)

  • #F0BAE6

    #F0BAE6

    oklch(85.1% 0.084 332.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CD8D

    #E1CD8D

    oklch(85% 0.085 92.8)

  • #8CE0D3

    #8CE0D3

    oklch(84.9% 0.084 183.4)

  • #BDCBFF

    #BDCBFF

    oklch(84.9% 0.074 273)

  • #FEB7C9

    #FEB7C9

    oklch(85% 0.085 2.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CD8D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CD8D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.