#E1CBB3

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.041 69.7), rgb(225, 203, 179).

Aa

Black text reads best on this color (13.39:1).

About this color

#E1CBB3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.041 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.39:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.39:1
White text1.56:1

Values

HEX#E1CBB3
RGBrgb(225, 203, 179)
HSLhsl(31, 43%, 79%)
OKLCHoklch(85.4% 0.041 69.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBB3 1.56:1 Fails Lc -29.3 Dividers and decoration only
Black text on #E1CBB3 13.39:1 AAA Lc 77.8 Fine for body text
#E1CBB3 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#E1CBB3 text on black 13.39:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  4. Step 300

    300

    #D7BB9D

    oklch(80.8% 0.052 68.9)

  5. Step 400

    400

    #C39766

    oklch(70.7% 0.084 68.8)

  6. Step 500

    500

    #B37D39

    oklch(63.1% 0.107 69.8)

  7. Step 600

    600

    #9E650E

    oklch(55.6% 0.116 69.7)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6E4506

    oklch(42.8% 0.09 70)

  10. Step 900

    900

    #593A11

    oklch(37.7% 0.07 69.8)

  11. Step 950

    950

    #34220C

    oklch(26.9% 0.044 69.4)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CBB20.020
Deuteranopia (no green cones)#D8D0B30.017
Tritanopia (no blue cones)#EAC6C40.033
Achromatopsia (no color)#CECECE0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBB3

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  • #BCD2E9

    #BCD2E9

    oklch(85.5% 0.04 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBB3

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  • #E8C7BC

    #E8C7BC

    oklch(85.5% 0.041 39.3)

  • #D5D0B2

    #D5D0B2

    oklch(85.4% 0.041 99.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBB3

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  • #B3D6E2

    #B3D6E2

    oklch(85.5% 0.041 220.6)

  • #C9CDEA

    #C9CDEA

    oklch(85.4% 0.04 279.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBB3

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  • #B2D8D5

    #B2D8D5

    oklch(85.4% 0.04 190.5)

  • #D7C8E4

    #D7C8E4

    oklch(85.4% 0.042 309.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBB3

    #E1CBB3

    oklch(85.4% 0.041 69.7)

  • #B9D8C6

    #B9D8C6

    oklch(85.4% 0.041 159.9)

  • #BCD2E9

    #BCD2E9

    oklch(85.5% 0.04 249.5)

  • #E2C5D8

    #E2C5D8

    oklch(85.3% 0.041 338.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.