#E1CBA2

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.06 82.9), rgb(225, 203, 162).

Aa

Black text reads best on this color (13.26:1).

About this color

#E1CBA2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.060 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 13.26:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.26:1
White text1.58:1

Values

HEX#E1CBA2
RGBrgb(225, 203, 162)
HSLhsl(39, 51%, 76%)
OKLCHoklch(85% 0.06 82.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBA2 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #E1CBA2 13.26:1 AAA Lc 77.3 Fine for body text
#E1CBA2 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#E1CBA2 text on black 13.26:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DA

    oklch(93.6% 0.022 83.3)

  3. Step 200

    200 (this color)

    #E1CBA2

    oklch(85% 0.06 82.9)

  4. Step 300

    300

    #D9BD88

    oklch(81% 0.076 83)

  5. Step 400

    400

    #C69939

    oklch(70.8% 0.123 82.9)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9F0.017
Deuteranopia (no green cones)#DBD0A30.015
Tritanopia (no blue cones)#ECC4C00.053
Achromatopsia (no color)#CDCDCD0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBA2

    #E1CBA2

    oklch(85% 0.06 82.9)

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBA2

    #E1CBA2

    oklch(85% 0.06 82.9)

  • #EEC4AA

    #EEC4AA

    oklch(85% 0.06 53.5)

  • #CDD3A6

    #CDD3A6

    oklch(85.1% 0.06 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBA2

    #E1CBA2

    oklch(85% 0.06 82.9)

  • #A8D5EF

    #A8D5EF

    oklch(85% 0.059 233.7)

  • #CFC7F2

    #CFC7F2

    oklch(85% 0.06 293.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBA2

    #E1CBA2

    oklch(85% 0.06 82.9)

  • #A0DADF

    #A0DADF

    oklch(85% 0.06 202.8)

  • #E1C1E5

    #E1C1E5

    oklch(84.9% 0.06 322.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBA2

    #E1CBA2

    oklch(85% 0.06 82.9)

  • #A6DBCA

    #A6DBCA

    oklch(85% 0.06 173.1)

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #EEBED1

    #EEBED1

    oklch(84.9% 0.06 352.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.