#BACEF6

Closest named color: Light Periwinkle (#C1C6FC). oklch(85% 0.06 264.2), rgb(186, 206, 246).

Aa

Black text reads best on this color (13.24:1).

About this color

#BACEF6 is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.060 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.026 away. Black text reads best on it, at 13.24:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.060)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.24:1
White text1.58:1

Values

HEX#BACEF6
RGBrgb(186, 206, 246)
HSLhsl(220, 77%, 85%)
OKLCHoklch(85% 0.06 264.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BACEF6 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #BACEF6 13.24:1 AAA Lc 77.2 Fine for body text
#BACEF6 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#BACEF6 text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FD

    oklch(97.2% 0.01 261.8)

  2. Step 100

    100

    #E2EAF9

    oklch(93.5% 0.022 263.2)

  3. Step 200

    200 (this color)

    #BACEF6

    oklch(85% 0.06 264.2)

  4. Step 300

    300

    #A8C1F3

    oklch(81% 0.076 264)

  5. Step 400

    400

    #799FEE

    oklch(70.8% 0.124 263.9)

  6. Step 500

    500

    #5884E8

    oklch(63% 0.158 264.4)

  7. Step 600

    600

    #3E6CD6

    oklch(55.7% 0.171 264)

  8. Step 700

    700

    #3059BA

    oklch(49.1% 0.16 264.1)

  9. Step 800

    800

    #294996

    oklch(42.6% 0.132 264.5)

  10. Step 900

    900

    #253E78

    oklch(37.7% 0.104 264.4)

  11. Step 950

    950

    #162546

    oklch(27.1% 0.065 264.1)

Export this scale for Tailwind in the Tailwind colors tool

#BACEF6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C1D0F80.011
Deuteranopia (no green cones)#BCCBF50.008
Tritanopia (no blue cones)#AAD6DB0.054
Achromatopsia (no color)#CDCDCD0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #E0CBA1

    #E0CBA1

    oklch(84.9% 0.06 84.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #A8D5EF

    #A8D5EF

    oklch(85% 0.059 233.7)

  • #CFC7F2

    #CFC7F2

    oklch(85% 0.06 293.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #EEC4A9

    #EEC4A9

    oklch(85% 0.06 54.5)

  • #CCD3A6

    #CCD3A6

    oklch(85% 0.061 114.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #F3BFBB

    #F3BFBB

    oklch(85% 0.06 23.5)

  • #B7D9B5

    #B7D9B5

    oklch(85.1% 0.061 143.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BACEF6

    #BACEF6

    oklch(85% 0.06 264.2)

  • #EFBED0

    #EFBED0

    oklch(85% 0.061 354.5)

  • #E0CBA1

    #E0CBA1

    oklch(84.9% 0.06 84.5)

  • #A5DBCB

    #A5DBCB

    oklch(85% 0.06 174.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BACEF6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BACEF6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.