#E1CB83

Closest named color: Sand (#E2CA76). oklch(84.4% 0.095 93), rgb(225, 203, 131).

Aa

Black text reads best on this color (13.07:1).

About this color

#E1CB83 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.095 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.014 away. Black text reads best on it, at 13.07:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.095)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.07:1
White text1.60:1

Values

HEX#E1CB83
RGBrgb(225, 203, 131)
HSLhsl(46, 61%, 70%)
OKLCHoklch(84.4% 0.095 93)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CB83 1.60:1 Fails Lc -30.8 Non-text elements, placeholder text
Black text on #E1CB83 13.07:1 AAA Lc 76.5 Fine for body text
#E1CB83 text on white 1.60:1 Fails Lc 27.3 Dividers and decoration only
#E1CB83 text on black 13.07:1 AAA Lc -75.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EC

    oklch(97% 0.012 91.5)

  2. Step 100

    100

    #F0EAD6

    oklch(93.6% 0.027 93.1)

  3. Step 200

    200

    #E5D9B2

    oklch(88.5% 0.053 93)

  4. Step 300

    300 (this color)

    #E1CB83

    oklch(84.4% 0.095 93)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1CB83 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9C87E0.015
Deuteranopia (no green cones)#DFCF860.010
Tritanopia (no blue cones)#EEC1B90.085
Achromatopsia (no color)#CCCCCC0.095

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CB83

    #E1CB83

    oklch(84.4% 0.095 93)

  • #BBC9FF

    #BBC9FF

    oklch(84.4% 0.077 273.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CB83

    #E1CB83

    oklch(84.4% 0.095 93)

  • #F8BF8B

    #F8BF8B

    oklch(84.4% 0.094 63.4)

  • #C0D791

    #C0D791

    oklch(84.5% 0.095 123.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CB83

    #E1CB83

    oklch(84.4% 0.095 93)

  • #9CD3FF

    #9CD3FF

    oklch(84.4% 0.084 243.1)

  • #D8BDFF

    #D8BDFF

    oklch(84.4% 0.095 303.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CB83

    #E1CB83

    oklch(84.4% 0.095 93)

  • #7DDCF1

    #7DDCF1

    oklch(84.3% 0.095 213.6)

  • #F2B5E7

    #F2B5E7

    oklch(84.4% 0.095 332.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CB83

    #E1CB83

    oklch(84.4% 0.095 93)

  • #80E0D2

    #80E0D2

    oklch(84.4% 0.094 183.6)

  • #BBC9FF

    #BBC9FF

    oklch(84.4% 0.077 273.3)

  • #FFB3C6

    #FFB3C6

    oklch(84.4% 0.091 2.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CB83, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CB83 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.