#E1CB68

Closest named color: Sand (#E2CA76). oklch(84.1% 0.122 97), rgb(225, 203, 104).

Aa

Black text reads best on this color (12.94:1).

About this color

#E1CB68 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.122 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.016 away. Black text reads best on it, at 12.94:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.122)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.94:1
White text1.62:1

Values

HEX#E1CB68
RGBrgb(225, 203, 104)
HSLhsl(49, 67%, 65%)
OKLCHoklch(84.1% 0.122 97)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CB68 1.62:1 Fails Lc -31.3 Non-text elements, placeholder text
Black text on #E1CB68 12.94:1 AAA Lc 76.0 Fine for body text
#E1CB68 text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#E1CB68 text on black 12.94:1 AAA Lc -75.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EAD0

    oklch(93.5% 0.035 96.3)

  3. Step 200

    200

    #E5DAA7

    oklch(88.5% 0.068 97.3)

  4. Step 300

    300 (this color)

    #E1CB68

    oklch(84.1% 0.122 97)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E1CB68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCC75F0.015
Deuteranopia (no green cones)#E2CE6C0.008
Tritanopia (no blue cones)#F0BEB40.112
Achromatopsia (no color)#CBCBCB0.122

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CB68

    #E1CB68

    oklch(84.1% 0.122 97)

  • #BDC7FF

    #BDC7FF

    oklch(84.1% 0.079 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CB68

    #E1CB68

    oklch(84.1% 0.122 97)

  • #FFBB72

    #FFBB72

    oklch(84% 0.12 66.9)

  • #B5DA81

    #B5DA81

    oklch(84.1% 0.122 127.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CB68

    #E1CB68

    oklch(84.1% 0.122 97)

  • #9ED0FF

    #9ED0FF

    oklch(83.9% 0.084 247.3)

  • #DCB9FF

    #DCB9FF

    oklch(84% 0.102 307.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CB68

    #E1CB68

    oklch(84.1% 0.122 97)

  • #5ADEFE

    #5ADEFE

    oklch(84% 0.122 216.8)

  • #FEACE8

    #FEACE8

    oklch(84.2% 0.122 337)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CB68

    #E1CB68

    oklch(84.1% 0.122 97)

  • #57E4D8

    #57E4D8

    oklch(84% 0.122 187.2)

  • #BDC7FF

    #BDC7FF

    oklch(84.1% 0.079 276.7)

  • #FFB2C0

    #FFB2C0

    oklch(84% 0.091 7.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CB68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CB68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.