#E0CD70

Closest named color: Sand (#E2CA76). oklch(84.5% 0.116 98), rgb(224, 205, 112).

Aa

Black text reads best on this color (13.13:1).

About this color

#E0CD70 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.116 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.012 away. Black text reads best on it, at 13.13:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.116)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.13:1
White text1.59:1

Values

HEX#E0CD70
RGBrgb(224, 205, 112)
HSLhsl(50, 64%, 66%)
OKLCHoklch(84.5% 0.116 98)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0CD70 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #E0CD70 13.13:1 AAA Lc 76.8 Fine for body text
#E0CD70 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#E0CD70 text on black 13.13:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #EFEBD1

    oklch(93.6% 0.035 99.9)

  3. Step 200

    200

    #E4DAAA

    oklch(88.5% 0.064 97.7)

  4. Step 300

    300 (this color)

    #E0CD70

    oklch(84.5% 0.116 98)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E0CD70 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDC9680.013
Deuteranopia (no green cones)#E2CF740.007
Tritanopia (no blue cones)#EFC1B70.106
Achromatopsia (no color)#CCCCCC0.116

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0CD70

    #E0CD70

    oklch(84.5% 0.116 98)

  • #C0C8FF

    #C0C8FF

    oklch(84.5% 0.077 278.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0CD70

    #E0CD70

    oklch(84.5% 0.116 98)

  • #FEBE76

    #FEBE76

    oklch(84.5% 0.116 68.4)

  • #B6DB87

    #B6DB87

    oklch(84.5% 0.117 128)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0CD70

    #E0CD70

    oklch(84.5% 0.116 98)

  • #A2D1FF

    #A2D1FF

    oklch(84.4% 0.081 248.3)

  • #DEBBFF

    #DEBBFF

    oklch(84.5% 0.1 307.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0CD70

    #E0CD70

    oklch(84.5% 0.116 98)

  • #66DEFE

    #66DEFE

    oklch(84.4% 0.116 218.1)

  • #FEAEE6

    #FEAEE6

    oklch(84.4% 0.117 338.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0CD70

    #E0CD70

    oklch(84.5% 0.116 98)

  • #61E4DA

    #61E4DA

    oklch(84.4% 0.116 188.3)

  • #C0C8FF

    #C0C8FF

    oklch(84.5% 0.077 278.2)

  • #FFB4C1

    #FFB4C1

    oklch(84.4% 0.089 7.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0CD70, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0CD70 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.