#DFF7EA

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.03 162.2), rgb(223, 247, 234).

Aa

Black text reads best on this color (18.63:1).

About this color

#DFF7EA is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.030 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.025 away. Black text reads best on it, at 18.63:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.030)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.63:1
White text1.12:1

Values

HEX#DFF7EA
RGBrgb(223, 247, 234)
HSLhsl(147, 60%, 92%)
OKLCHoklch(95.5% 0.03 162.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF7EA 1.12:1 Fails Lc 0.0 Not readable
Black text on #DFF7EA 18.63:1 AAA Lc 97.9 Preferred for body text
#DFF7EA text on white 1.12:1 Fails Lc 0.0 Not readable
#DFF7EA text on black 18.63:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200

    #CDDED5

    oklch(88.5% 0.022 163)

  4. Step 300

    300

    #ABC9B9

    oklch(80.9% 0.039 162.2)

  5. Step 400

    400

    #7DAD95

    oklch(70.6% 0.062 162.6)

  6. Step 500

    500

    #5A997B

    oklch(63.2% 0.08 162.3)

  7. Step 600

    600

    #3D8364

    oklch(55.6% 0.087 162.5)

  8. Step 700

    700

    #2E6F53

    oklch(49.1% 0.081 162.6)

  9. Step 800

    800

    #285A44

    oklch(42.6% 0.066 162.7)

  10. Step 900

    900

    #254A39

    oklch(37.6% 0.052 162.6)

  11. Step 950

    950

    #172C21

    oklch(27.1% 0.034 160.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFF7EA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F3E90.030
Deuteranopia (no green cones)#F2F0EB0.029
Tritanopia (no blue cones)#DBF7F30.013
Achromatopsia (no color)#F1F1F10.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF7EA

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF7EA

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  • #E9F5E0

    #E9F5E0

    oklch(95.6% 0.031 131.5)

  • #DAF7F5

    #DAF7F5

    oklch(95.5% 0.03 191.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF7EA

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

  • #FFEAEC

    #FFEAEC

    oklch(95.4% 0.023 11)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF7EA

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFEBE4

    #FFEBE4

    oklch(95.4% 0.024 40.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF7EA

    #DFF7EA

    oklch(95.5% 0.03 162.2)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

  • #FDEDDA

    #FDEDDA

    oklch(95.4% 0.031 72.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF7EA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF7EA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.