#DFF5DC

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.04 141.9), rgb(223, 245, 220).

Aa

Black text reads best on this color (18.23:1).

About this color

#DFF5DC is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.040 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.028 away. Black text reads best on it, at 18.23:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.23:1
White text1.15:1

Values

HEX#DFF5DC
RGBrgb(223, 245, 220)
HSLhsl(113, 56%, 91%)
OKLCHoklch(94.7% 0.04 141.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF5DC 1.15:1 Fails Lc -8.4 Not readable
Black text on #DFF5DC 18.23:1 AAA Lc 96.4 Preferred for body text
#DFF5DC text on white 1.15:1 Fails Lc 0.0 Not readable
#DFF5DC text on black 18.23:1 AAA Lc -97.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100 (this color)

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  3. Step 200

    200

    #CFDECD

    oklch(88.5% 0.028 142)

  4. Step 300

    300

    #AECAAB

    oklch(81% 0.052 142.5)

  5. Step 400

    400

    #83AE7E

    oklch(70.7% 0.083 142)

  6. Step 500

    500

    #639A5C

    oklch(63.2% 0.107 141.6)

  7. Step 600

    600

    #498442

    oklch(55.7% 0.116 141.7)

  8. Step 700

    700

    #397034

    oklch(49.2% 0.108 142.1)

  9. Step 800

    800

    #305B2B

    oklch(42.7% 0.09 141.7)

  10. Step 900

    900

    #2B4B27

    oklch(37.8% 0.07 141.6)

  11. Step 950

    950

    #1A2C17

    oklch(27.1% 0.045 140.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFF5DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F0DB0.032
Deuteranopia (no green cones)#F3EEDD0.031
Tritanopia (no blue cones)#DEF3EE0.026
Achromatopsia (no color)#EFEFEF0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF5DC

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  • #FBE5FE

    #FBE5FE

    oklch(94.7% 0.041 322.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF5DC

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  • #EEF1D2

    #EEF1D2

    oklch(94.8% 0.041 111.7)

  • #D4F7EA

    #D4F7EA

    oklch(94.8% 0.04 171)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF5DC

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  • #EDEBFF

    #EDEBFF

    oklch(94.8% 0.027 290.5)

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF5DC

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  • #E5EEFF

    #E5EEFF

    oklch(94.7% 0.025 263.3)

  • #FFE7E6

    #FFE7E6

    oklch(94.7% 0.026 20.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF5DC

    #DFF5DC

    oklch(94.7% 0.04 141.9)

  • #DAF2FF

    #DAF2FF

    oklch(94.8% 0.031 231.3)

  • #FBE5FE

    #FBE5FE

    oklch(94.7% 0.041 322.1)

  • #FFE9DC

    #FFE9DC

    oklch(94.8% 0.03 52.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF5DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF5DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.