#FFE6F0

Closest named color: Misty Rose (#FFE4E1). oklch(94.8% 0.03 351.5), rgb(255, 230, 240).

Aa

Black text reads best on this color (17.82:1).

About this color

#FFE6F0 is a very light, muted pink. In OKLCH its lightness is 95%, its chroma 0.030 and its hue 352°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.019 away. Black text reads best on it, at 17.82:1.

Hue familyPinks
Lightnessvery light (95%)
Chromamuted (0.030)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.82:1
White text1.17:1

Values

HEX#FFE6F0
RGBrgb(255, 230, 240)
HSLhsl(336, 100%, 95%)
OKLCHoklch(94.8% 0.03 351.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE6F0 1.17:1 Fails Lc -10.0 Not readable
Black text on #FFE6F0 17.82:1 AAA Lc 95.0 Preferred for body text
#FFE6F0 text on white 1.17:1 Fails Lc 8.6 Not readable
#FFE6F0 text on black 17.82:1 AAA Lc -95.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F6

    oklch(97.1% 0.005 345.3)

  2. Step 100

    100 (this color)

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  3. Step 200

    200

    #E5D4DB

    oklch(88.6% 0.021 350.6)

  4. Step 300

    300

    #D5B7C3

    oklch(80.9% 0.038 351.9)

  5. Step 400

    400

    #C091A5

    oklch(70.7% 0.062 351.5)

  6. Step 500

    500

    #AF758F

    oklch(63% 0.08 351.2)

  7. Step 600

    600

    #9A5E79

    oklch(55.7% 0.086 351.7)

  8. Step 700

    700

    #834D66

    oklch(49.1% 0.08 351.2)

  9. Step 800

    800

    #6B3F53

    oklch(42.7% 0.067 351.6)

  10. Step 900

    900

    #573645

    oklch(37.7% 0.052 351.1)

  11. Step 950

    950

    #332028

    oklch(27.1% 0.032 352.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFE6F0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8EAF00.032
Deuteranopia (no green cones)#EDEEEF0.031
Tritanopia (no blue cones)#FFE5E90.009
Achromatopsia (no color)#ECECEC0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  • #DBF5EB

    #DBF5EB

    oklch(94.8% 0.03 170.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  • #F8E8FA

    #F8E8FA

    oklch(94.9% 0.029 322.4)

  • #FFE7E6

    #FFE7E6

    oklch(94.7% 0.026 20.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  • #E3F3E1

    #E3F3E1

    oklch(94.7% 0.029 142.2)

  • #D8F4F6

    #D8F4F6

    oklch(94.8% 0.029 201.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  • #EEF0D9

    #EEF0D9

    oklch(94.7% 0.03 111)

  • #DBF2FF

    #DBF2FF

    oklch(94.8% 0.03 232.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

  • #F8ECD8

    #F8ECD8

    oklch(94.7% 0.029 80.7)

  • #DBF5EB

    #DBF5EB

    oklch(94.8% 0.03 170.6)

  • #E5EEFF

    #E5EEFF

    oklch(94.7% 0.025 263.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE6F0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE6F0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.