#DFD3B2

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.046 90.4), rgb(223, 211, 178).

Aa

Black text reads best on this color (14.09:1).

About this color

#DFD3B2 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 14.09:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.09:1
White text1.48:1

Values

HEX#DFD3B2
RGBrgb(223, 211, 178)
HSLhsl(44, 41%, 79%)
OKLCHoklch(86.8% 0.046 90.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD3B2 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #DFD3B2 14.09:1 AAA Lc 80.7 Fine for body text
#DFD3B2 text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#DFD3B2 text on black 14.09:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200 (this color)

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  4. Step 300

    300

    #CFC095

    oklch(81% 0.06 91.1)

  5. Step 400

    400

    #B79E58

    oklch(70.6% 0.094 90.2)

  6. Step 500

    500

    #A5851C

    oklch(63% 0.12 90.3)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302505

    oklch(27% 0.049 89.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD3B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1B00.008
Deuteranopia (no green cones)#DED5B30.005
Tritanopia (no blue cones)#E7CECA0.041
Achromatopsia (no color)#D4D4D40.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD3B2

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  • #C8D3F3

    #C8D3F3

    oklch(86.9% 0.046 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD3B2

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  • #EBCDB6

    #EBCDB6

    oklch(86.8% 0.046 59.6)

  • #CFD9B7

    #CFD9B7

    oklch(86.9% 0.047 120.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD3B2

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  • #B9D8EF

    #B9D8EF

    oklch(86.7% 0.046 240.2)

  • #D8CDEE

    #D8CDEE

    oklch(86.7% 0.047 300.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD3B2

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  • #B2DCE5

    #B2DCE5

    oklch(86.8% 0.046 212.2)

  • #E6C9E2

    #E6C9E2

    oklch(86.8% 0.046 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD3B2

    #DFD3B2

    oklch(86.8% 0.046 90.4)

  • #B4DED5

    #B4DED5

    oklch(86.8% 0.046 180.7)

  • #C8D3F3

    #C8D3F3

    oklch(86.9% 0.046 270.4)

  • #EFC8D2

    #EFC8D2

    oklch(86.9% 0.046 0.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD3B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD3B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.