#DFD3AD

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.052 92.6), rgb(223, 211, 173).

Aa

Black text reads best on this color (14.05:1).

About this color

#DFD3AD is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.052 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 14.05:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.05:1
White text1.49:1

Values

HEX#DFD3AD
RGBrgb(223, 211, 173)
HSLhsl(46, 44%, 78%)
OKLCHoklch(86.7% 0.052 92.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD3AD 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #DFD3AD 14.05:1 AAA Lc 80.6 Fine for body text
#DFD3AD text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#DFD3AD text on black 14.05:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200 (this color)

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  4. Step 300

    300

    #D0C08F

    oklch(80.9% 0.067 92.1)

  5. Step 400

    400

    #B89F4C

    oklch(70.8% 0.107 92.7)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD3AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD1AB0.007
Deuteranopia (no green cones)#DFD5AE0.005
Tritanopia (no blue cones)#E7CDC90.048
Achromatopsia (no color)#D3D3D30.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD3AD

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  • #C7D2F6

    #C7D2F6

    oklch(86.7% 0.051 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD3AD

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  • #EDCCB1

    #EDCCB1

    oklch(86.6% 0.052 61.3)

  • #CDD9B4

    #CDD9B4

    oklch(86.6% 0.051 122.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD3AD

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  • #B6D8F3

    #B6D8F3

    oklch(86.6% 0.052 242.2)

  • #DACCF0

    #DACCF0

    oklch(86.8% 0.051 303)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD3AD

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  • #ADDDE8

    #ADDDE8

    oklch(86.8% 0.052 213.3)

  • #E9C7E2

    #E9C7E2

    oklch(86.7% 0.052 333.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD3AD

    #DFD3AD

    oklch(86.7% 0.052 92.6)

  • #AEDFD6

    #AEDFD6

    oklch(86.7% 0.052 182.6)

  • #C7D2F6

    #C7D2F6

    oklch(86.7% 0.051 271.9)

  • #F2C6D0

    #F2C6D0

    oklch(86.8% 0.052 3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD3AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD3AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.