#DFD38B

Closest named color: Sand (#E2CA76). oklch(86% 0.093 99.9), rgb(223, 211, 139).

Aa

Black text reads best on this color (13.82:1).

About this color

#DFD38B is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.093 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.026 away. Black text reads best on it, at 13.82:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.093)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.82:1
White text1.51:1

Values

HEX#DFD38B
RGBrgb(223, 211, 139)
HSLhsl(51, 57%, 71%)
OKLCHoklch(86% 0.093 99.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD38B 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #DFD38B 13.82:1 AAA Lc 79.7 Fine for body text
#DFD38B text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#DFD38B text on black 13.82:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #EFEBD1

    oklch(93.6% 0.035 99.9)

  3. Step 200

    200 (this color)

    #DFD38B

    oklch(86% 0.093 99.9)

  4. Step 300

    300

    #D3C262

    oklch(80.9% 0.119 99.4)

  5. Step 400

    400

    #B6A100

    oklch(70.6% 0.147 99.9)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD38B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CF860.010
Deuteranopia (no green cones)#E4D48E0.009
Tritanopia (no blue cones)#EBC9C10.085
Achromatopsia (no color)#D2D2D20.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD38B

    #DFD38B

    oklch(86% 0.093 99.9)

  • #C7CDFF

    #C7CDFF

    oklch(86% 0.07 279.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD38B

    #DFD38B

    oklch(86% 0.093 99.9)

  • #F9C78E

    #F9C78E

    oklch(86.1% 0.093 69.8)

  • #BDDE9D

    #BDDE9D

    oklch(86.1% 0.093 130)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD38B

    #DFD38B

    oklch(86% 0.093 99.9)

  • #AED5FF

    #AED5FF

    oklch(85.9% 0.072 250.6)

  • #E4C1FF

    #E4C1FF

    oklch(86.1% 0.092 310.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD38B

    #DFD38B

    oklch(86% 0.093 99.9)

  • #88E0FB

    #88E0FB

    oklch(86.1% 0.093 219.6)

  • #FBBAE4

    #FBBAE4

    oklch(86.1% 0.092 340.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD38B

    #DFD38B

    oklch(86% 0.093 99.9)

  • #84E5DE

    #84E5DE

    oklch(86% 0.093 189.6)

  • #C7CDFF

    #C7CDFF

    oklch(86% 0.07 279.5)

  • #FFBDC6

    #FFBDC6

    oklch(86.1% 0.077 9.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD38B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD38B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.