#DFD2AC

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.052 91.4), rgb(223, 210, 172).

Aa

Black text reads best on this color (13.95:1).

About this color

#DFD2AC is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.052 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.95:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.95:1
White text1.50:1

Values

HEX#DFD2AC
RGBrgb(223, 210, 172)
HSLhsl(45, 44%, 77%)
OKLCHoklch(86.5% 0.052 91.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD2AC 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #DFD2AC 13.95:1 AAA Lc 80.1 Fine for body text
#DFD2AC text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#DFD2AC text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200 (this color)

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  4. Step 300

    300

    #D0C08F

    oklch(80.9% 0.067 92.1)

  5. Step 400

    400

    #B99E4B

    oklch(70.7% 0.107 91.4)

  6. Step 500

    500

    #A68500

    oklch(63% 0.129 91.2)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD2AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD0AA0.008
Deuteranopia (no green cones)#DED4AD0.005
Tritanopia (no blue cones)#E8CCC80.048
Achromatopsia (no color)#D2D2D20.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD2AC

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  • #C6D1F6

    #C6D1F6

    oklch(86.4% 0.053 272.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD2AC

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  • #EDCBB0

    #EDCBB0

    oklch(86.4% 0.053 60.5)

  • #CDD8B2

    #CDD8B2

    oklch(86.4% 0.052 120.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD2AC

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  • #B5D8F2

    #B5D8F2

    oklch(86.5% 0.052 240.4)

  • #D8CBF0

    #D8CBF0

    oklch(86.4% 0.052 301.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD2AC

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  • #ABDCE6

    #ABDCE6

    oklch(86.4% 0.052 211.5)

  • #E8C7E2

    #E8C7E2

    oklch(86.6% 0.051 332.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD2AC

    #DFD2AC

    oklch(86.5% 0.052 91.4)

  • #ADDED5

    #ADDED5

    oklch(86.4% 0.052 182.6)

  • #C6D1F6

    #C6D1F6

    oklch(86.4% 0.053 272.2)

  • #F1C5D0

    #F1C5D0

    oklch(86.5% 0.052 1.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD2AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD2AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.