#DFD093

Closest named color: Sand (#E2CA76). oklch(85.6% 0.081 96), rgb(223, 208, 147).

Aa

Black text reads best on this color (13.58:1).

About this color

#DFD093 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.081 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 13.58:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.58:1
White text1.54:1

Values

HEX#DFD093
RGBrgb(223, 208, 147)
HSLhsl(48, 54%, 73%)
OKLCHoklch(85.6% 0.081 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD093 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #DFD093 13.58:1 AAA Lc 78.6 Fine for body text
#DFD093 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DFD093 text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #F0EAD4

    oklch(93.6% 0.03 94.4)

  3. Step 200

    200 (this color)

    #DFD093

    oklch(85.6% 0.081 96)

  4. Step 300

    300

    #D4C170

    oklch(80.9% 0.104 96.5)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD093 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCD8F0.010
Deuteranopia (no green cones)#E0D2950.005
Tritanopia (no blue cones)#EAC7C00.073
Achromatopsia (no color)#D0D0D00.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD093

    #DFD093

    oklch(85.6% 0.081 96)

  • #C2CCFF

    #C2CCFF

    oklch(85.5% 0.072 276.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD093

    #DFD093

    oklch(85.6% 0.081 96)

  • #F4C697

    #F4C697

    oklch(85.6% 0.081 67)

  • #C2DAA0

    #C2DAA0

    oklch(85.6% 0.081 126.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD093

    #DFD093

    oklch(85.6% 0.081 96)

  • #A7D5FF

    #A7D5FF

    oklch(85.5% 0.076 246.4)

  • #DCC3FA

    #DCC3FA

    oklch(85.6% 0.08 305.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD093

    #DFD093

    oklch(85.6% 0.081 96)

  • #90DDF1

    #90DDF1

    oklch(85.4% 0.081 216)

  • #F2BCE4

    #F2BCE4

    oklch(85.5% 0.081 335.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD093

    #DFD093

    oklch(85.6% 0.081 96)

  • #90E1D7

    #90E1D7

    oklch(85.5% 0.081 185.9)

  • #C2CCFF

    #C2CCFF

    oklch(85.5% 0.072 276.1)

  • #FEBAC7

    #FEBAC7

    oklch(85.5% 0.08 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD093, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD093 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.