#DFD08D

Closest named color: Sand (#E2CA76). oklch(85.5% 0.088 97.1), rgb(223, 208, 141).

Aa

Black text reads best on this color (13.54:1).

About this color

#DFD08D is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.088 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.025 away. Black text reads best on it, at 13.54:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.54:1
White text1.55:1

Values

HEX#DFD08D
RGBrgb(223, 208, 141)
HSLhsl(49, 56%, 71%)
OKLCHoklch(85.5% 0.088 97.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD08D 1.55:1 Fails Lc -28.6 Dividers and decoration only
Black text on #DFD08D 13.54:1 AAA Lc 78.5 Fine for body text
#DFD08D text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DFD08D text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EAD2

    oklch(93.5% 0.032 95.4)

  3. Step 200

    200 (this color)

    #DFD08D

    oklch(85.5% 0.088 97.1)

  4. Step 300

    300

    #D5C168

    oklch(80.9% 0.112 97)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFD08D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDCC880.011
Deuteranopia (no green cones)#E1D28F0.006
Tritanopia (no blue cones)#EBC7BF0.079
Achromatopsia (no color)#CFCFCF0.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD08D

    #DFD08D

    oklch(85.5% 0.088 97.1)

  • #C3CCFF

    #C3CCFF

    oklch(85.5% 0.072 277)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD08D

    #DFD08D

    oklch(85.5% 0.088 97.1)

  • #F6C591

    #F6C591

    oklch(85.5% 0.088 67.9)

  • #C0DA9C

    #C0DA9C

    oklch(85.4% 0.087 126.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD08D

    #DFD08D

    oklch(85.5% 0.088 97.1)

  • #A7D5FF

    #A7D5FF

    oklch(85.5% 0.076 246.4)

  • #DEC1FD

    #DEC1FD

    oklch(85.5% 0.087 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD08D

    #DFD08D

    oklch(85.5% 0.088 97.1)

  • #8ADEF5

    #8ADEF5

    oklch(85.5% 0.087 217.2)

  • #F5BAE4

    #F5BAE4

    oklch(85.5% 0.087 337.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD08D

    #DFD08D

    oklch(85.5% 0.088 97.1)

  • #89E2D9

    #89E2D9

    oklch(85.4% 0.087 187.4)

  • #C3CCFF

    #C3CCFF

    oklch(85.5% 0.072 277)

  • #FFB9C6

    #FFB9C6

    oklch(85.4% 0.082 6.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD08D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD08D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.