#DFCFA8

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.055 88.4), rgb(223, 207, 168).

Aa

Black text reads best on this color (13.62:1).

About this color

#DFCFA8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.62:1
White text1.54:1

Values

HEX#DFCFA8
RGBrgb(223, 207, 168)
HSLhsl(43, 46%, 77%)
OKLCHoklch(85.8% 0.055 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCFA8 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #DFCFA8 13.62:1 AAA Lc 78.8 Fine for body text
#DFCFA8 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#DFCFA8 text on black 13.62:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFE9DB

    oklch(93.5% 0.02 87.5)

  3. Step 200

    200 (this color)

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  4. Step 300

    300

    #D3BF8C

    oklch(80.9% 0.071 89.1)

  5. Step 400

    400

    #BD9C45

    oklch(70.6% 0.112 88.4)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFCFA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CEA60.011
Deuteranopia (no green cones)#DCD2A90.008
Tritanopia (no blue cones)#E8C8C40.050
Achromatopsia (no color)#D0D0D00.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCFA8

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  • #C1D0F5

    #C1D0F5

    oklch(85.8% 0.054 267.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCFA8

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  • #ECC8AE

    #ECC8AE

    oklch(85.7% 0.054 57.8)

  • #CCD6AE

    #CCD6AE

    oklch(85.8% 0.055 119)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCFA8

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  • #B0D6F1

    #B0D6F1

    oklch(85.8% 0.055 239.2)

  • #D4C9F0

    #D4C9F0

    oklch(85.7% 0.055 298.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCFA8

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  • #A7DBE3

    #A7DBE3

    oklch(85.8% 0.055 207.9)

  • #E5C4E3

    #E5C4E3

    oklch(85.8% 0.055 328)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCFA8

    #DFCFA8

    oklch(85.8% 0.055 88.4)

  • #AADDD0

    #AADDD0

    oklch(85.8% 0.056 177.5)

  • #C1D0F5

    #C1D0F5

    oklch(85.8% 0.054 267.8)

  • #F0C2D0

    #F0C2D0

    oklch(85.8% 0.055 358.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCFA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCFA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.