#DFCEA9

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.053 86.2), rgb(223, 206, 169).

Aa

Black text reads best on this color (13.53:1).

About this color

#DFCEA9 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.009 away. Black text reads best on it, at 13.53:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.53:1
White text1.55:1

Values

HEX#DFCEA9
RGBrgb(223, 206, 169)
HSLhsl(41, 46%, 77%)
OKLCHoklch(85.6% 0.053 86.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCEA9 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DFCEA9 13.53:1 AAA Lc 78.4 Fine for body text
#DFCEA9 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DFCEA9 text on black 13.53:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DB

    oklch(93.6% 0.02 84.6)

  3. Step 200

    200 (this color)

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  4. Step 300

    300

    #D4BE8F

    oklch(80.9% 0.067 85.7)

  5. Step 400

    400

    #BE9C4A

    oklch(70.7% 0.108 86.8)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DFCEA9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA70.012
Deuteranopia (no green cones)#DBD1AA0.009
Tritanopia (no blue cones)#E8C8C40.047
Achromatopsia (no color)#CFCFCF0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCEA9

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  • #C0D0F3

    #C0D0F3

    oklch(85.7% 0.052 265.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCEA9

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  • #ECC8AF

    #ECC8AF

    oklch(85.7% 0.053 56.7)

  • #CDD5AE

    #CDD5AE

    oklch(85.7% 0.053 116.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCEA9

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  • #B0D6EE

    #B0D6EE

    oklch(85.7% 0.052 235.9)

  • #D2C9EF

    #D2C9EF

    oklch(85.5% 0.053 296.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCEA9

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  • #A8DAE1

    #A8DAE1

    oklch(85.6% 0.053 206.8)

  • #E3C4E2

    #E3C4E2

    oklch(85.6% 0.053 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCEA9

    #DFCEA9

    oklch(85.6% 0.053 86.2)

  • #ACDCCE

    #ACDCCE

    oklch(85.7% 0.053 175.2)

  • #C0D0F3

    #C0D0F3

    oklch(85.7% 0.052 265.9)

  • #EDC2D1

    #EDC2D1

    oklch(85.6% 0.053 355.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCEA9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCEA9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.