#DFCE95

Closest named color: Sand (#E2CA76). oklch(85.2% 0.076 93.5), rgb(223, 206, 149).

Aa

Black text reads best on this color (13.40:1).

About this color

#DFCE95 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.076 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.033 away. Black text reads best on it, at 13.40:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.40:1
White text1.56:1

Values

HEX#DFCE95
RGBrgb(223, 206, 149)
HSLhsl(46, 54%, 73%)
OKLCHoklch(85.2% 0.076 93.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCE95 1.56:1 Fails Lc -29.3 Dividers and decoration only
Black text on #DFCE95 13.40:1 AAA Lc 77.9 Fine for body text
#DFCE95 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#DFCE95 text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EC

    oklch(97% 0.012 91.5)

  2. Step 100

    100

    #F0EAD5

    oklch(93.6% 0.029 93.8)

  3. Step 200

    200 (this color)

    #DFCE95

    oklch(85.2% 0.076 93.5)

  4. Step 300

    300

    #D6C075

    oklch(81% 0.098 93.6)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFCE95 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACB910.011
Deuteranopia (no green cones)#DED1970.007
Tritanopia (no blue cones)#EAC5BF0.070
Achromatopsia (no color)#CECECE0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCE95

    #DFCE95

    oklch(85.2% 0.076 93.5)

  • #BFCCFF

    #BFCCFF

    oklch(85.3% 0.073 273.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCE95

    #DFCE95

    oklch(85.2% 0.076 93.5)

  • #F3C49B

    #F3C49B

    oklch(85.2% 0.076 62.6)

  • #C4D7A0

    #C4D7A0

    oklch(85.1% 0.076 123.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCE95

    #DFCE95

    oklch(85.2% 0.076 93.5)

  • #A3D5FD

    #A3D5FD

    oklch(85.2% 0.076 242.9)

  • #D9C3F8

    #D9C3F8

    oklch(85.3% 0.076 303.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCE95

    #DFCE95

    oklch(85.2% 0.076 93.5)

  • #92DCED

    #92DCED

    oklch(85.2% 0.077 213.8)

  • #EEBCE4

    #EEBCE4

    oklch(85.2% 0.077 333.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCE95

    #DFCE95

    oklch(85.2% 0.076 93.5)

  • #94DFD3

    #94DFD3

    oklch(85.1% 0.076 183.3)

  • #BFCCFF

    #BFCCFF

    oklch(85.3% 0.073 273.6)

  • #FABAC9

    #FABAC9

    oklch(85.2% 0.076 3.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCE95, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCE95 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.