#DFCDA7

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.054 85.6), rgb(223, 205, 167).

Aa

Black text reads best on this color (13.42:1).

About this color

#DFCDA7 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.054 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.42:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.42:1
White text1.56:1

Values

HEX#DFCDA7
RGBrgb(223, 205, 167)
HSLhsl(41, 47%, 76%)
OKLCHoklch(85.4% 0.054 85.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCDA7 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #DFCDA7 13.42:1 AAA Lc 78.0 Fine for body text
#DFCDA7 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#DFCDA7 text on black 13.42:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DB

    oklch(93.6% 0.02 84.6)

  3. Step 200

    200 (this color)

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  4. Step 300

    300

    #D5BE8D

    oklch(80.9% 0.07 85.7)

  5. Step 400

    400

    #C09B46

    oklch(70.7% 0.112 85.6)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644A00

    oklch(42.5% 0.087 85.4)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DFCDA7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCA50.014
Deuteranopia (no green cones)#DBD1A80.011
Tritanopia (no blue cones)#E8C6C30.050
Achromatopsia (no color)#CFCFCF0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCDA7

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  • #BECFF4

    #BECFF4

    oklch(85.4% 0.055 265.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCDA7

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  • #ECC6AD

    #ECC6AD

    oklch(85.3% 0.055 55.2)

  • #CDD4AC

    #CDD4AC

    oklch(85.4% 0.054 115.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCDA7

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  • #AED5EE

    #AED5EE

    oklch(85.3% 0.054 236.4)

  • #D1C8EF

    #D1C8EF

    oklch(85.3% 0.054 295.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCDA7

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  • #A6DAE0

    #A6DAE0

    oklch(85.4% 0.054 205)

  • #E2C3E3

    #E2C3E3

    oklch(85.3% 0.055 325.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCDA7

    #DFCDA7

    oklch(85.4% 0.054 85.6)

  • #AADBCD

    #AADBCD

    oklch(85.3% 0.054 175.6)

  • #BECFF4

    #BECFF4

    oklch(85.4% 0.055 265.7)

  • #EDC1D0

    #EDC1D0

    oklch(85.4% 0.054 355.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCDA7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCDA7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.