#DFCD92

Closest named color: Sand (#E2CA76). oklch(84.9% 0.079 93.1), rgb(223, 205, 146).

Aa

Black text reads best on this color (13.28:1).

About this color

#DFCD92 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.079 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.030 away. Black text reads best on it, at 13.28:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.079)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.28:1
White text1.58:1

Values

HEX#DFCD92
RGBrgb(223, 205, 146)
HSLhsl(46, 55%, 72%)
OKLCHoklch(84.9% 0.079 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCD92 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #DFCD92 13.28:1 AAA Lc 77.4 Fine for body text
#DFCD92 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DFCD92 text on black 13.28:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EB

    oklch(97% 0.014 93)

  2. Step 100

    100

    #F0EAD4

    oklch(93.6% 0.03 94.4)

  3. Step 200

    200 (this color)

    #DFCD92

    oklch(84.9% 0.079 93.1)

  4. Step 300

    300

    #D7BF71

    oklch(80.8% 0.102 92.8)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFCD92 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CA8E0.013
Deuteranopia (no green cones)#DED0940.007
Tritanopia (no blue cones)#EBC4BE0.073
Achromatopsia (no color)#CECECE0.079

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCD92

    #DFCD92

    oklch(84.9% 0.079 93.1)

  • #BDCBFF

    #BDCBFF

    oklch(84.9% 0.074 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCD92

    #DFCD92

    oklch(84.9% 0.079 93.1)

  • #F3C398

    #F3C398

    oklch(84.9% 0.079 63.3)

  • #C3D79D

    #C3D79D

    oklch(85% 0.08 123.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCD92

    #DFCD92

    oklch(84.9% 0.079 93.1)

  • #A1D4FE

    #A1D4FE

    oklch(84.9% 0.079 243.7)

  • #D8C2F9

    #D8C2F9

    oklch(85% 0.079 303)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCD92

    #DFCD92

    oklch(84.9% 0.079 93.1)

  • #8FDCED

    #8FDCED

    oklch(85% 0.079 213.2)

  • #EEBBE4

    #EEBBE4

    oklch(85% 0.079 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCD92

    #DFCD92

    oklch(84.9% 0.079 93.1)

  • #91DFD2

    #91DFD2

    oklch(84.9% 0.079 182.7)

  • #BDCBFF

    #BDCBFF

    oklch(84.9% 0.074 273)

  • #FBB8C8

    #FBB8C8

    oklch(84.9% 0.08 3.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCD92, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCD92 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.