#DFCD7F

Closest named color: Sand (#E2CA76). oklch(84.6% 0.1 96.7), rgb(223, 205, 127).

Aa

Black text reads best on this color (13.17:1).

About this color

#DFCD7F is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.100 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.010 away. Black text reads best on it, at 13.17:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.17:1
White text1.59:1

Values

HEX#DFCD7F
RGBrgb(223, 205, 127)
HSLhsl(49, 60%, 69%)
OKLCHoklch(84.6% 0.1 96.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCD7F 1.59:1 Fails Lc -30.3 Non-text elements, placeholder text
Black text on #DFCD7F 13.17:1 AAA Lc 77.0 Fine for body text
#DFCD7F text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#DFCD7F text on black 13.17:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6EC

    oklch(97.2% 0.013 97.4)

  2. Step 100

    100

    #EFEAD5

    oklch(93.5% 0.028 95.9)

  3. Step 200

    200

    #E3DAB0

    oklch(88.5% 0.056 97.3)

  4. Step 300

    300 (this color)

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A08800

    oklch(63% 0.13 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFCD7F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC9790.013
Deuteranopia (no green cones)#E0CF820.006
Tritanopia (no blue cones)#ECC2BA0.092
Achromatopsia (no color)#CDCDCD0.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCD7F

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  • #BFC9FF

    #BFC9FF

    oklch(84.7% 0.076 276.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCD7F

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  • #F9C085

    #F9C085

    oklch(84.6% 0.1 66.8)

  • #BBD991

    #BBD991

    oklch(84.6% 0.1 126.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCD7F

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  • #A2D2FF

    #A2D2FF

    oklch(84.6% 0.081 247.2)

  • #DDBCFF

    #DDBCFF

    oklch(84.6% 0.098 306.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCD7F

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  • #79DDF7

    #79DDF7

    oklch(84.6% 0.1 216.7)

  • #F7B4E5

    #F7B4E5

    oklch(84.7% 0.1 336.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCD7F

    #DFCD7F

    oklch(84.6% 0.1 96.7)

  • #78E2D7

    #78E2D7

    oklch(84.6% 0.1 186.7)

  • #BFC9FF

    #BFC9FF

    oklch(84.7% 0.076 276.5)

  • #FFB5C3

    #FFB5C3

    oklch(84.6% 0.088 6.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCD7F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCD7F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.