#DFCCA7

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.054 83.9), rgb(223, 204, 167).

Aa

Black text reads best on this color (13.33:1).

About this color

#DFCCA7 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.054 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.33:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#DFCCA7
RGBrgb(223, 204, 167)
HSLhsl(40, 47%, 76%)
OKLCHoklch(85.2% 0.054 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCCA7 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #DFCCA7 13.33:1 AAA Lc 77.6 Fine for body text
#DFCCA7 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#DFCCA7 text on black 13.33:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DB

    oklch(93.6% 0.02 84.6)

  3. Step 200

    200 (this color)

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  4. Step 300

    300

    #D6BD8E

    oklch(80.8% 0.068 83)

  5. Step 400

    400

    #C19A48

    oklch(70.6% 0.11 83.7)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#DFCCA7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CBA50.015
Deuteranopia (no green cones)#DAD0A80.012
Tritanopia (no blue cones)#E9C5C20.049
Achromatopsia (no color)#CECECE0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCCA7

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  • #BDCFF2

    #BDCFF2

    oklch(85.2% 0.053 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCCA7

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  • #EBC6AE

    #EBC6AE

    oklch(85.2% 0.053 54.8)

  • #CDD3AB

    #CDD3AB

    oklch(85.2% 0.054 114.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCCA7

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  • #ADD5EC

    #ADD5EC

    oklch(85.2% 0.053 233.4)

  • #D0C8EF

    #D0C8EF

    oklch(85.2% 0.054 294.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCCA7

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  • #A6D9DE

    #A6D9DE

    oklch(85.1% 0.053 203.7)

  • #E0C3E2

    #E0C3E2

    oklch(85.1% 0.053 324)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCCA7

    #DFCCA7

    oklch(85.2% 0.054 83.9)

  • #ABDACB

    #ABDACB

    oklch(85.1% 0.053 173.5)

  • #BDCFF2

    #BDCFF2

    oklch(85.2% 0.053 263.7)

  • #ECC0D1

    #ECC0D1

    oklch(85.1% 0.055 353.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCCA7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCCA7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.