#DFCAA3

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.057 82.9), rgb(223, 202, 163).

Aa

Black text reads best on this color (13.11:1).

About this color

#DFCAA3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.057 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 13.11:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.11:1
White text1.60:1

Values

HEX#DFCAA3
RGBrgb(223, 202, 163)
HSLhsl(39, 48%, 76%)
OKLCHoklch(84.7% 0.057 82.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCAA3 1.60:1 Fails Lc -30.6 Non-text elements, placeholder text
Black text on #DFCAA3 13.11:1 AAA Lc 76.7 Fine for body text
#DFCAA3 text on white 1.60:1 Fails Lc 27.1 Dividers and decoration only
#DFCAA3 text on black 13.11:1 AAA Lc -75.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E3D8C2

    oklch(88.5% 0.032 84.6)

  4. Step 300

    300 (this color)

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  5. Step 400

    400

    #BC9B5C

    oklch(70.6% 0.09 82.5)

  6. Step 500

    500

    #AB8226

    oklch(63.1% 0.116 83.2)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D03

    oklch(37.7% 0.076 82.8)

  11. Step 950

    950

    #322406

    oklch(27% 0.049 83)

Export this scale for Tailwind in the Tailwind colors tool

#DFCAA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C9A10.017
Deuteranopia (no green cones)#D9CFA40.015
Tritanopia (no blue cones)#E9C3BF0.050
Achromatopsia (no color)#CCCCCC0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCAA3

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  • #B9CDF3

    #B9CDF3

    oklch(84.6% 0.058 263.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCAA3

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  • #ECC3AB

    #ECC3AB

    oklch(84.7% 0.057 52)

  • #CCD1A7

    #CCD1A7

    oklch(84.6% 0.056 113.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCAA3

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  • #A8D4EC

    #A8D4EC

    oklch(84.7% 0.057 232.1)

  • #CDC6EF

    #CDC6EF

    oklch(84.5% 0.057 293)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCAA3

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  • #A1D8DD

    #A1D8DD

    oklch(84.6% 0.057 203.1)

  • #DFC1E3

    #DFC1E3

    oklch(84.7% 0.057 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCAA3

    #DFCAA3

    oklch(84.7% 0.057 82.9)

  • #A7D9C9

    #A7D9C9

    oklch(84.6% 0.056 173.3)

  • #B9CDF3

    #B9CDF3

    oklch(84.6% 0.058 263.2)

  • #ECBED0

    #ECBED0

    oklch(84.7% 0.057 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCAA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCAA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.