#DEFDE6

Closest named color: Ice (#D6FFFA). oklch(96.6% 0.044 153.4), rgb(222, 253, 230).

Aa

Black text reads best on this color (19.29:1).

About this color

#DEFDE6 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.044 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 19.29:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.044)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.29:1
White text1.08:1

Values

HEX#DEFDE6
RGBrgb(222, 253, 230)
HSLhsl(135, 89%, 93%)
OKLCHoklch(96.6% 0.044 153.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFDE6 1.08:1 Fails Lc 0.0 Not readable
Black text on #DEFDE6 19.29:1 AAA Lc 100.2 Preferred for body text
#DEFDE6 text on white 1.08:1 Fails Lc 0.0 Not readable
#DEFDE6 text on black 19.29:1 AAA Lc -101.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CAE0D0

    oklch(88.6% 0.032 154.1)

  4. Step 300

    300

    #A5CCB0

    oklch(80.9% 0.057 153.8)

  5. Step 400

    400

    #72B186

    oklch(70.6% 0.091 153.7)

  6. Step 500

    500

    #499E67

    oklch(63.2% 0.117 153.1)

  7. Step 600

    600

    #24884F

    oklch(55.6% 0.126 153.5)

  8. Step 700

    700

    #14733F

    oklch(49% 0.118 153.3)

  9. Step 800

    800

    #165E34

    oklch(42.7% 0.098 153)

  10. Step 900

    900

    #1B4D2E

    oklch(37.7% 0.076 153.4)

  11. Step 950

    950

    #112D1B

    oklch(26.9% 0.048 153.5)

Export this scale for Tailwind in the Tailwind colors tool

#DEFDE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF8E50.040
Deuteranopia (no green cones)#F7F4E70.038
Tritanopia (no blue cones)#DAFCF60.023
Achromatopsia (no color)#F5F5F50.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFDE6

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  • #FFEEFB

    #FFEEFB

    oklch(96.6% 0.025 333.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFDE6

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  • #EEF9D9

    #EEF9D9

    oklch(96.6% 0.044 122.7)

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFDE6

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  • #F6F1FF

    #F6F1FF

    oklch(96.6% 0.019 302.2)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFDE6

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFDE6

    #DEFDE6

    oklch(96.6% 0.044 153.4)

  • #EAF5FF

    #EAF5FF

    oklch(96.5% 0.018 245.4)

  • #FFEEFB

    #FFEEFB

    oklch(96.6% 0.025 333.7)

  • #FFF1E5

    #FFF1E5

    oklch(96.6% 0.022 63.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFDE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFDE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.