#D4FEF7

Closest named color: Ice (#D6FFFA). oklch(96.6% 0.044 184.2), rgb(212, 254, 247).

Aa

Black text reads best on this color (19.31:1).

About this color

#D4FEF7 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.044 and its hue 184°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.005 away. Black text reads best on it, at 19.31:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.044)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.31:1
White text1.08:1

Values

HEX#D4FEF7
RGBrgb(212, 254, 247)
HSLhsl(170, 95%, 91%)
OKLCHoklch(96.6% 0.044 184.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4FEF7 1.08:1 Fails Lc 0.0 Not readable
Black text on #D4FEF7 19.31:1 AAA Lc 100.3 Preferred for body text
#D4FEF7 text on white 1.08:1 Fails Lc 0.0 Not readable
#D4FEF7 text on black 19.31:1 AAA Lc -101.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  2. Step 100

    100

    #DFEEEB

    oklch(93.7% 0.016 182.7)

  3. Step 200

    200

    #C3E0DB

    oklch(88.4% 0.031 184.1)

  4. Step 300

    300

    #98CDC5

    oklch(80.9% 0.056 184.6)

  5. Step 400

    400

    #56B3A7

    oklch(70.7% 0.091 184.3)

  6. Step 500

    500

    #009F91

    oklch(63.1% 0.112 184)

  7. Step 600

    600

    #00867A

    oklch(55.7% 0.099 183.9)

  8. Step 700

    700

    #007066

    oklch(49% 0.087 184.2)

  9. Step 800

    800

    #005C54

    oklch(42.7% 0.075 184.7)

  10. Step 900

    900

    #004D46

    oklch(37.8% 0.067 184.5)

  11. Step 950

    950

    #002E29

    oklch(27.1% 0.048 183.6)

Export this scale for Tailwind in the Tailwind colors tool

#D4FEF7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF9F70.048
Deuteranopia (no green cones)#F1F3F80.044
Tritanopia (no blue cones)#C9FFFC0.013
Achromatopsia (no color)#F5F5F50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  • #DEFDE7

    #DEFDE7

    oklch(96.6% 0.043 154.6)

  • #E0F9FF

    #E0F9FF

    oklch(96.6% 0.027 213.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  • #FFEEFB

    #FFEEFB

    oklch(96.6% 0.025 333.7)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  • #F6F1FF

    #F6F1FF

    oklch(96.6% 0.019 302.2)

  • #FFF1E4

    #FFF1E4

    oklch(96.6% 0.023 65.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4FEF7

    #D4FEF7

    oklch(96.6% 0.044 184.2)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

  • #FDF4D3

    #FDF4D3

    oklch(96.6% 0.044 94.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4FEF7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4FEF7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.