#DED1BA

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.034 82), rgb(222, 209, 186).

Aa

Black text reads best on this color (13.93:1).

About this color

#DED1BA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.034 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#DED1BA
RGBrgb(222, 209, 186)
HSLhsl(38, 35%, 80%)
OKLCHoklch(86.5% 0.034 82)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED1BA 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #DED1BA 13.93:1 AAA Lc 80.1 Fine for body text
#DED1BA text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#DED1BA text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200 (this color)

    #DED1BA

    oklch(86.5% 0.034 82)

  4. Step 300

    300

    #CFBEA1

    oklch(80.8% 0.044 81.1)

  5. Step 400

    400

    #B79D6E

    oklch(70.8% 0.07 81.9)

  6. Step 500

    500

    #A58446

    oklch(63.1% 0.09 81.7)

  7. Step 600

    600

    #906D26

    oklch(55.6% 0.097 81.6)

  8. Step 700

    700

    #7A5B18

    oklch(49.1% 0.09 82.2)

  9. Step 800

    800

    #634A17

    oklch(42.6% 0.075 81.8)

  10. Step 900

    900

    #513E1A

    oklch(37.6% 0.058 81.3)

  11. Step 950

    950

    #2F2510

    oklch(27% 0.037 84.4)

Export this scale for Tailwind in the Tailwind colors tool

#DED1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B90.010
Deuteranopia (no green cones)#DBD4BB0.008
Tritanopia (no blue cones)#E5CDCA0.029
Achromatopsia (no color)#D2D2D20.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED1BA

    #DED1BA

    oklch(86.5% 0.034 82)

  • #C7D3EA

    #C7D3EA

    oklch(86.5% 0.034 263.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED1BA

    #DED1BA

    oklch(86.5% 0.034 82)

  • #E6CDBF

    #E6CDBF

    oklch(86.5% 0.034 51.2)

  • #D3D5BC

    #D3D5BC

    oklch(86.5% 0.034 110.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED1BA

    #DED1BA

    oklch(86.5% 0.034 82)

  • #BDD7E6

    #BDD7E6

    oklch(86.5% 0.035 233.1)

  • #D2CFE8

    #D2CFE8

    oklch(86.5% 0.034 291.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED1BA

    #DED1BA

    oklch(86.5% 0.034 82)

  • #BADADC

    #BADADC

    oklch(86.6% 0.034 201.2)

  • #DECCE0

    #DECCE0

    oklch(86.6% 0.033 322.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED1BA

    #DED1BA

    oklch(86.5% 0.034 82)

  • #BDDAD0

    #BDDAD0

    oklch(86.4% 0.034 172.7)

  • #C7D3EA

    #C7D3EA

    oklch(86.5% 0.034 263.6)

  • #E6CAD5

    #E6CAD5

    oklch(86.6% 0.035 352.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.